User talk:Bespin

From Wikimedia Commons, the free media repository
Jump to navigation Jump to search
Welcome to Wikimedia Commons, Bespin!

-- Wikimedia Commons Welcome (talk) 17:32, 20 April 2015 (UTC)[reply]

Instruction on map editing

[edit]

Hi Bespin,

so there are basically two different parts in map editing on Wikipedia.

The first part is including the changes in the Modules (let's take the Libyan Civil War as example for this one: Module:Libyan Civil War detailed map), where it's shown at the Templates (Template:Libyan Civil War detailed map) afterwards.

The advantage of the modules is, that marks for towns and other objects can be placed very exactly and it's very easy to trace the edit history.

The work at them is quite easy.You have for example this line:

	{ lat = "31.202", long = "16.582", mark = "80x80-lime-black-anim.gif", marksize = "14", label = "Sirte", label_size = "90", link = "Sirte", position = "top" },

The first two (lat and long) are for the coordinates. You only need this if you add a new mark. If you want to add a new mark, first search its position (best source is Geonames, Wikimapia also in some areas and openstreetmaps and google maps are also an option (although you mostly won't find the object you search by using google maps)). There, you can take the coordinates, and simply insert them { lat = "here", long = "and here",... .

The mark is about which symbol is shown on the Template afterwards. So if Sirte was freed from IS, you need to replace 80x80-lime-black-anim.gif with Dot green 0d0.svg, as an example. If you don't know the name of one symbol, scroll down at the template, you'll find them below the map.

And before saving your changes, don't forget to include your sources in the section called "edit summary".

That's the point for the modules and templates. Second part are the maps shown at the Wikipages in the end.

Here I have to mention, that I only edit SVG and not PNG-maps. However, I have an older instruction on how to create maps with Inkscape. I hope it will help:



First, you need Inkscape. This program is free available in the internet.

To download the svg-file, you need to open it in the Media Viewer and klick on the download symbol in the right edge and download the original file (other wise you'll have a png version of it).

The difference between svg and normal picture files is, that svg has clearly defined objects, which stay the same if you zoom. And no matter how much you zoom in. Also, their quality isn't dexreasing after a couple of edits.


The first thing you should do when you open the program should be to click at the strip at the upper side on the lock, which is at the right of the Y,X and B values. This makes, that you can increase or decrease objects without losing their original shape.

The marks on the maps are quite easy to edit. You simply copy and paste (ctrl+c, ctrl+v) them at the places you want them to be.

To change the colour of an object, you have to choose the pipette at the left side and click on the object from which you want to have the colour.


The second part is a bit more difficult.

To change the extent of the areas under the marks, you need to choose thing under the mouse pointer at the left side you use normally, where you can see something comparable to a mouse pointer with a line that has points on it.

When you took it, you see knots at the edges of the marked object. You can take and move them to change the object. The knots have some kind of extensions. If you change the lenght of them, you get different curves between the knots. Also, there are two different types of "extensions" (sorry I have really no clue how to call them correctly). The one creates a smooth curve and makes the other extension move too, if you move the other one. The other one creates edges and has the two extensions independent from each other.

If you look at the same strip you found the lock before, there are now some other options. Here, you can change your knots from being edgy or smooth, etc.

One important thing I almost forgot: You can remove knots per clicking delete, and add new with holding your mouse pointer over the border of the object and make a double-klick.


Now you're almost through. A thing which is good to know remains: The objects are bedded over each other. If you want to have one object over/under another, you need to klick picture up/down at your keyboard. Pos1 makes your object the hightest of all, end the deepest.

And if you want to remove your latest edits, this can be done fastly per ctrl+z.

I think that's it for now. If you have questions, don't hesitate to ask. :)

(Little thing: text editing is another thing, but you shouldn't need that for now; when you need to know about it, ask again)

Regards, Ermanarich (talk) 15:59, 30 August 2016 (UTC)[reply]