English subtitles for clip: File:More Real than Reality Itself, the Royal Armoury, Skokloster Castle and the Hallwyl Museum.webm
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1 00:00:03,000 --> 00:00:10,200 The royal armory, Skokloster Castle and the Hallwyl Museum, constitute a museum agency in Sweden. 2 00:00:11,000 --> 00:00:14,900 We tell the stories of the highest society and the upper classes 3 00:00:15,000 --> 00:00:17,350 from the seventeenth century to today. 4 00:00:19,000 --> 00:00:24,900 Two of the museums, the house museums with hundreds of rooms, and the collection within the museum. 5 00:00:25,000 --> 00:00:31,500 We have great collections of fine art, rare books, dresses, weapons, and armories. 6 00:00:32,000 --> 00:00:36,730 My name is Karin Nilsson, and I'm head of the department of digital resources. 7 00:00:38,100 --> 00:00:45,800 We do have a lot of visitors to the museums, but we also know that most people in the world will never make it to the museums in Stockholm. 8 00:00:46,000 --> 00:00:49,800 So, how can we reach the world with all the stories we have in the collection? 9 00:00:51,000 --> 00:00:58,900 Our goal is to digitize the entire collection quickly, within ten years, with a very small funding. 10 00:00:59,000 --> 00:01:05,800 It means that we photograph as many objects as once as we can, like a hundred rifles in one day. 11 00:01:06,000 --> 00:01:10,900 But at the same time, we produce images of the highest quality we're able to. 12 00:01:11,000 --> 00:01:14,035 Because otherwise, no one will use it. 13 00:01:16,000 --> 00:01:18,950 We make everything accessible online as soon as possible 14 00:01:19,000 --> 00:01:24,500 on our website, on Skoklostersslott, in digital exhibitions, on Europeana. 15 00:01:25,000 --> 00:01:29,900 If you'd like to use some of the objects yourself, you may 3D print, for example, this shield 16 00:01:30,000 --> 00:01:34,200 that used to belong to a former Swedish king in the sixteenth century. 17 00:01:35,000 --> 00:01:40,800 On this model, you're able to see details you will never be able to see in the space of the museum. 18 00:01:41,000 --> 00:01:45,750 The digital object can actually be more real than reality. 19 00:01:47,000 --> 00:01:50,500 Everything we do, we do for the benefit of society. 20 00:01:51,500 --> 00:01:58,000 All the data we have in our systems, all of the images in the collection, are licensed with open licenses, and 21 00:01:58,010 --> 00:02:00,800 everyone can use them, free of charge. 22 00:02:01,000 --> 00:02:08,000 The result is increased possibilities, for the use and reuse of our material, for example, for children 23 00:02:08,300 --> 00:02:12,500 preparing schoolwork, for innovators building applications, or 24 00:02:12,600 --> 00:02:18,000 for researchers who can study objects closely through high resolution images. 25 00:02:20,000 --> 00:02:25,800 All of the images are also availiable on Wikimedia Commons in the highest quality possible. 26 00:02:26,000 --> 00:02:29,800 We do big exports of data from the collection management system, 27 00:02:30,000 --> 00:02:34,800 so the images can be not only accessible, but truly useful. 28 00:02:35,000 --> 00:02:46,900 Just in a few months, over three million people used the images, and thousands of article on Wikipedia, in a lot of different languages, use images from our collection. 29 00:02:47,000 --> 00:02:56,900 We want to keep our digital collection open, like when we restore paintings, and we show what the painting really looks like beneath the surface. 30 00:02:57,000 --> 00:03:01 ,700 This is a preservation of a famous painting, called A Librarian by Arcimboldo. 31 00:03:02,000 --> 00:03:04,900 It is located in Skokloster Castle. 32 00:03:05,000 --> 00:03:11,900 On these pictures, you can experience what the painting looked like before, during, and after the preservation. 33 00:03:12,700 --> 00:03:18,600 Underneath some example of the process you can only get this close to in the digital world. 34 00:03:18,900 --> 00:03:26,800 The result is now displayed in the digital exhibition, where people all over the world can be amazed at the details. 35 00:03:27,900 --> 00:03:34,000 When digitization in the museums is well performed, it's more real than reality itself. 36 00:03:34,200 --> 00:03:38,900 In the space of the physical museums, small rings are barely visible. 37 00:03:39,000 --> 00:03:46,600 Fragile books and paintings can be browsed or displayed, but we still have to make these collections available to the public. 38 00:03:46,900 --> 00:03:55,200 In recent years, we have made the digitization of the collections more efficient, but we have also improved the quality of the digitization. 39 00:03:55,600 --> 00:03:59,000 We hope that people around the world will benefit from our work.