File:Rotating raytraced ball and stick model of an icosahedron.ogv
Rotating_raytraced_ball_and_stick_model_of_an_icosahedron.ogv (Ogg Theora video file, length 14 s, 720 × 540 pixels, 1.62 Mbps, file size: 2.78 MB)
Captions
Captions
Summary
[edit]DescriptionRotating raytraced ball and stick model of an icosahedron.ogv |
English: A rotating raytraced ball and stick model of an icosahedron, made with POV-Ray. |
Date | |
Source | Own work |
Author | Prateek Karandikar |
Other versions | A 4000x3000 still image : File:Raytraced ball and stick model of an icosahedron.png |
Source Code
[edit]The include file vert_edge.inc:
#declare SteelBall = sphere{
0 , 0.2
texture{
pigment{color rgb <224/255, 223/255, 219/255>}
finish{
reflection 0.7
diffuse 0.5
specular 1
roughness 0.005
metallic
}
}
photons{
target
reflection on
refraction on
}
}
#macro Rod(End1, End2, Col)
cylinder{
End1, End2, 0.1
texture{
pigment{Col}
}
}
#end
The main source:
#include "colors.inc"
#include "vert_edge.inc"
#declare phi = (1+sqrt(5))/2;
camera{
location -15*z
look_at 0
angle 25
}
light_source{
<-5,5,-5>
White
area_light
0.3*y, 0.3*z, 15,15
adaptive 2
photons{
reflection on
refraction on
}
}
light_source{
<5,5,-5>
White
area_light
0.3*y, 0.3*z, 15,15
adaptive 2
photons{
reflection on
refraction on
}
}
light_source{
0
0.4*White
photons{
reflection on
refraction on
}
}
#macro EdgeGroup(One, Zero, Phi, Col) //One, Zero, and Phi should all be unit vectors
Rod(One + phi*Phi, -One + phi*Phi, Col)
Rod(One + phi*Phi, phi*Zero + Phi, Col)
Rod(-One + phi*Phi, phi*Zero + Phi, Col)
Rod(One + phi*Phi, -phi*Zero + Phi, Col)
Rod(-One + phi*Phi, -phi*Zero + Phi, Col)
#end
union{
//3 groups each of 4 vertices, the vertices of a rectangle
object{SteelBall translate <1,0,phi>}
object{SteelBall translate <-1,0,phi>}
object{SteelBall translate <1,0,-phi>}
object{SteelBall translate <-1,0,-phi>}
object{SteelBall translate <0,phi,1>}
object{SteelBall translate <0,phi,-1>}
object{SteelBall translate <0,-phi,1>}
object{SteelBall translate <0,-phi,-1>}
object{SteelBall translate <phi,1,0>}
object{SteelBall translate <phi,-1,0>}
object{SteelBall translate <-phi,1,0>}
object{SteelBall translate <-phi,-1,0>}
//6 groups each of 5 edges. A short edge of a rectangle, and the edges of the two triangular faces it is a part of.
EdgeGroup(x,y,z, Green)
EdgeGroup(x,y,-z, Red)
EdgeGroup(y,z,x, Blue)
EdgeGroup(y,z,-x, Yellow)
EdgeGroup(z,x,y, Orange)
EdgeGroup(z,x,-y, Med_Purple)
rotate <15,15,15>
rotate rotate clock*360*y
}
global_settings{
max_trace_level 20
photons{count 100000}
radiosity{recursion_limit 10}
}
Render Statistics
[edit]Scene Statistics Finite objects: 42 Infinite objects: 0 Light sources: 3 Total: 45 Render Statistics Image Resolution 720 x 540 ---------------------------------------------------------------------------- Pixels: 140202000 Samples: 256885394 Smpls/Pxl: 1.83 Rays: 306479640 Saved: 3175 Max Level: 12/20 ---------------------------------------------------------------------------- Ray->Shape Intersection Tests Succeeded Percentage ---------------------------------------------------------------------------- Cone/Cylinder 30214311706 2640288543 8.74 Sphere 4240992680 1467886392 34.61 Bounding Box 178764686513 51940810136 29.06 Light Buffer 791537169 355889326 44.96 Vista Buffer 2613313720 1476129606 56.48 ---------------------------------------------------------------------------- Calls to Noise: 0 Calls to DNoise: 3600 ---------------------------------------------------------------------------- Shadow Ray Tests: 16506895527 Succeeded: 2730202801 Reflected Rays: 35247272 ---------------------------------------------------------------------------- Radiosity samples calculated: 792 (0.22 %) Radiosity samples reused: 351761 ---------------------------------------------------------------------------- Number of photons shot: 5884390 Surface photons stored: 421494 Priority queue insert: 11432065426 Priority queue remove: 680895688 Gather function called: 127823790 ---------------------------------------------------------------------------- Smallest Alloc: 9 bytes Largest Alloc: 1555208 bytes Peak memory used: 2644809 bytes Total Scene Processing Times Parse Time: 0 hours 0 minutes 13 seconds (13 seconds) Photon Time: 0 hours 3 minutes 27 seconds (207 seconds) Render Time: 68 hours 40 minutes 46 seconds (247246 seconds) Total Time: 68 hours 44 minutes 26 seconds (247466 seconds)
Licensing
[edit]![]() |
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.http://www.gnu.org/copyleft/fdl.htmlGFDLGNU Free Documentation Licensetruetrue |
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- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 15:16, 16 December 2010 | 14 s, 720 × 540 (2.78 MB) | Kprateek88 (talk | contribs) | {{Information |Description={{en|1=A rotating raytraced ball and stick model of an icosahedron, made with POV-Ray.}} |Source=Own work |Author=Prateek Karandikar |Date=2010-12-16 |Permission= |other_versions=A 4000x3000 still image : [[:File:Raytraced ball |
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Software used | Xiph.Org libtheora 1.1 20090822 (Thusnelda) |
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