File:Luxrender-Reihe-animiert.ogv
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Luxrender-Reihe-animiert.ogv (Ogg Theora video file, length 10 s, 800 × 600 pixels, 803 kbps, file size: 980 KB)
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[edit]DescriptionLuxrender-Reihe-animiert.ogv |
English: An development row of a raytracing image within Luxrender (version 0.6). Modeled and exported with Blender (version 2.49).
Deutsch: Eine Entwicklungsreihe eines Raytracing-Bildes in Luxrender (version 0.6). Modelliert und exportiert mit Blender (version 2.49).
Luxrender basiert auf einem physikalischen Model, bei dem Lichtstrahlen unterschiedlicher Wellenlänge entsprechend einem Monte-Carlo-Algorithmus in der Szene verteilt und verfolgt werden. Dies erlaubt es sowohl Kaustiken (Schattenaufhellung hinter dem Glas) als auch Lichtbrechungen in Abhängigkeit von der Wellenlänge korrekt zu berechnen. Dazu werden die Intensitäten mehrerer Strahlen eines Pixels letztlich summiert. Entsprechend dieser Vorgehensweise entstehen zunächst Bilder mit starkem Bildrauschen, was sich mit zunehmender Samplezahl reduziert. In diesem Fall kamen die Parameter für gewöhnliches Glas und Kupfer für den Stab zum Einsatz. Die Renderingzeit für das letzte Ergebnis betrug etwa 16 Stunden. |
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Source | Own work |
Author | Niabot |
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[edit]I, the copyright holder of this work, hereby publish it under the following license:
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 23:08, 1 April 2017 | 10 s, 800 × 600 (980 KB) | Gnash (talk | contribs) | Optimized file size. | |
21:56, 4 February 2010 | 8.0 s, 800 × 600 (1.07 MB) | Dschwen (talk | contribs) | == Summary == {{Information |Description={{en|1=An development row of a raytracing image within Luxrender (version 0.6). Modeled and exported with Blender (version 2.49).}} {{de|1=Eine Entwicklungsreihe eines R |
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