File:DotScale 2018 - Yaroslav Tkachenko - Designing Scalable & Extendable Data Pipeline for CoD games.webm
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[edit]DescriptionDotScale 2018 - Yaroslav Tkachenko - Designing Scalable & Extendable Data Pipeline for CoD games.webm |
English: Filmed at https://2018.dotscale.io on June 1st in Paris. More talks on https://www.dotconferences.com/talks
The Call of Duty game franchise generates a massive amount of data telemetry. Activision has been developing its data pipeline for a while, and they learned how to scale it not only in terms of traffic, but also in terms of supporting more games and more use-cases. Yaroslav dives into their unified message envelope and why it's so important to have a proper Kafka topic naming convention. |
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Source | YouTube: dotScale 2018 - Yaroslav Tkachenko - Designing Scalable & Extendable Data Pipeline for CoD games – View/save archived versions on archive.org and archive.today |
Author | dotconferences |
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current | 04:27, 11 June 2019 | 18 min 11 s, 1,920 × 1,080 (162.4 MB) | Sikander (talk | contribs) | Imported media from https://www.youtube.com/watch?v=Vn_EJoreZfk |
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