File:Ringed ocean planet or mini neptune 1.png
Original file (1,600 × 1,200 pixels, file size: 279 KB, MIME type: image/png)
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Summary[edit]
DescriptionRinged ocean planet or mini neptune 1.png |
English: Ringed ocean planet of mini-Neptune |
Date | |
Source | Own work |
Author | Merikanto |
POV-Ray 3.8 source code
// pov-ray 3.8 source code
// giant planet
// 27.9.2022 v 0000.0002
default { finish { ambient 0.000002 diffuse 0.7 } }
camera {
location <0.3,1,1>*2/3*2.2
angle 30
look_at 0
// look_at <2,0.2,-100>
}
light_source {
<0,1,5>*1000000
//color rgb <1.00, 0.71, 0.42>*3
////color rgb <1.00, 0.80, 0.44>*3
color rgb <1.00, 0.93, 0.89>*3
}
#declare width1=0.001;
#declare lok1=0.0;
#declare beginlok=0.25;
#declare endlok=0.5;
#declare widthlok=endlok-beginlok;
#declare midlok=(beginlok+endlok)/2;
#declare maxpee=20;
- declare rings1=object {
torus { midlok,widthlok/2 scale y*0.0001 }
//plane {y,0}
texture {
pigment {
onion
color_map {
[0 color rgb 0]
[beginlok color rgb 0]
[beginlok color rgb 1]
#for (n, 1, maxpee)
#declare pee=n/maxpee;
#declare aa= pow((pee*pee), 0.33333);
#declare lok1=aa;
[lok1-width1*2 color rgb 1]
// [lok1-width1*2 color rgb 0]
[lok1+width1*2 color rgb 0]
[lok1+width1*2 color rgb 1]
#end
[endlok color rgb 1]
[endlok color rgb 0]
[1 color rgb 0]
}
} // pigment
}
texture {
// pigment ...
pigment {
onion
color_map {
[0 color rgb 0]
[beginlok color rgb 0]
[beginlok color rgb 1]
#for (n, 1, maxpee)
#declare pee=n/6;
#declare aa= pow((pee*pee), 0.33333);
#declare lok1=aa;
[lok1-width1*4 color rgbt 1]
[lok1-width1*4 color rgbt 0]
[lok1+width1*4 color rgbt 0]
[lok1+width1*4 color rgbt 1]
#end
[endlok color rgb 1]
[endlok color rgb 0]
[1 color rgb 0]
}
} // .. pigment
}
texture {
// pigment ...
pigment {
onion
color_map {
[0 color rgb 0]
[beginlok color rgb 0]
[beginlok color rgb 1]
#for (n, 1, maxpee)
#declare pee=n/10;
#declare aa= pow((pee*pee), 0.33333);
#declare lok1=aa;
// [lok1-width1*1 color rgbt 1]
//7 [lok1-width1 color rgbt 0]
[lok1+width1*1 color rgbt 0]
[lok1+width1*1 color rgbt 1]
#end
[endlok color rgb 1]
[endlok color rgb 0]
[1 color rgb 0]
}
} // .. pigment
}
texture {
// pigment ...
pigment {
onion
color_map {
[0 color rgb 0]
[beginlok color rgb 0]
[beginlok color rgb 1]
#for (n, 1, maxpee)
#declare pee=n/30;
#declare aa= pow((pee*pee), 0.33333);
#declare lok1=aa;
[lok1-width1/2 color rgbt 1]
[lok1-width1/2 color rgbt 0]
[lok1+width1/2 color rgbt 0]
[lok1+width1/2 color rgbt 1]
#end
[endlok color rgb 1]
[endlok color rgb 0]
[1 color rgb 0]
}
} // .. pigment
}
texture {
// pigment ...
pigment {
onion
color_map {
[0 color rgb 0]
[beginlok color rgb 0]
[beginlok color rgb 1]
#for (n, 1, maxpee)
#declare pee=n/100;
#declare aa= pow((pee*pee), 0.33333);
#declare lok1=aa;
[lok1-width1/4 color rgbt 1]
[lok1-width1/4 color rgbt 0]
[lok1+width1/4 color rgbt 0]
[lok1+width1/4 color rgbt 1]
#end
[endlok color rgb 1]
[endlok color rgb 0]
[1 color rgb 0]
}
} // .. pigment
}
texture {
// pigment ...
pigment {
onion
color_map {
[0 color rgb 0]
[beginlok color rgb 0]
[beginlok color rgb 1]
#for (n, 1, maxpee)
#declare pee=n/300;
#declare aa= pow((pee*pee), 0.33333);
#declare lok1=aa;
[lok1-width1/5 color rgbt 1]
[lok1-width1/5 color rgbt 0]
[lok1+width1/5 color rgbt 0]
[lok1+width1/5 color rgbt 1]
#end
[endlok color rgb 1]
[endlok color rgb 0]
[1 color rgb 0]
}
} // .. pigment
}
} // rings
- declare planet1= object {
sphere {0,0.2}
texture {
pigment {
marble
frequency 6
sine_wave
rotate z*90
color_map {
[0 color rgb <0,0,1/2>]
[1 color rgb <0,0,1>]
}
//color <0,0,1>
}
}
/*
texture {
pigment {
//granite
agate
frequency 1/3
sine_wave
scale y*1/9
turbulence 0.5
color_map {
[0 color rgbt <1,1,1,0>]
[1 color rgbt <1,1,1,1>]
}
//color <0,0,1>
}
}
*/
texture {
pigment {
granite
//frequency 1/2
//sine_wave
scale y*1/6.28
turbulence 0
color_map {
[0 color rgbt <0,0,1,0>]
[1 color rgbt <1,1,1,1>]
}
//color <0,0,1>
}
}
texture {
pigment {
wrinkles
frequency 1/6.28
sine_wave
scale y*1/6.28*6.28
turbulence 2
color_map {
[0 color rgbt <0,0,1,0>]
[1 color rgbt <1,1,1,1>]
}
//color <0,0,1>
}
}
}
- union {
object {
planet1
}
object {
rings1
scale 1
}
rotate z*26
}
Licensing[edit]
- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 18:52, 27 September 2022 | 1,600 × 1,200 (279 KB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
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PNG file comment |
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File change date and time | 15:48, 27 September 2022 |
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