File:Raytraced ball and stick model of a dodecahedron.png

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Summary[edit]

Description
English: A raytraced ball and stick model of a cahedron, made with POV-Ray.
Date
Source Own work
Author Prateek Karandikar

Source Code[edit]

The include file vert_edge.inc:

#declare SteelBall = sphere{
	0 , 0.2
	texture{
		pigment{color rgb <224/255, 223/255, 219/255>}
		finish{
			reflection 0.7
			diffuse 0.5
			specular 1
			roughness 0.005
			metallic
		}
	}
	photons{
		target
		reflection on
		refraction on
	}
}

#macro Rod(End1, End2, Col)
cylinder{
	End1, End2, 0.1
	texture{
		pigment{Col}
	}
}
#end

The main source:

#include "colors.inc"
#include "vert_edge.inc"

#declare phi = (1+sqrt(5))/2;
 
camera{
	location -13*z
	look_at 0
	angle 25
}

light_source{
	<-5,5,-5>
	White
	area_light
	0.3*y, 0.3*z, 15,15
	adaptive 2
	photons{
		reflection on
		refraction on
	}
}

light_source{
	<5,5,-5>
	White
	area_light
	0.3*y, 0.3*z, 15,15
	adaptive 2
	photons{
		reflection on
		refraction on
	}
}

light_source{
	0
	0.4*White
	photons{
		reflection on
		refraction on
	}
}

	//6 groups each of 5 edges. Consider the inscribed cube, as in http://commons.wikimedia.org/wiki/File:Dodecahedron-with-inscribed-cube.svg . Each group consists of a "hut" made on one face of the cube

#macro EdgeGroup(Face, HutPar, HutPerp, Col) //Face identifies the face of the cube under consideration. HutPar is parallel to the roof of the "hut", and HutPerp is perpendicular to it. All these should be unit vectors. HutPar and HutPerp can be multiplied by -1 without affecting the output
	Rod(phi*Face + (1/phi)*HutPar, phi*Face - (1/phi)*HutPar, Col) //The roof of the hut
	Rod(phi*Face + (1/phi)*HutPar, Face + HutPar + HutPerp, Col)
	Rod(phi*Face + (1/phi)*HutPar, Face + HutPar - HutPerp, Col)
	Rod(phi*Face - (1/phi)*HutPar, Face - HutPar + HutPerp, Col)
	Rod(phi*Face - (1/phi)*HutPar, Face - HutPar - HutPerp, Col)
#end

#declare Mone = array[2] {1,-1};
#declare Mphi = array[2] {phi,-phi};
#declare Mphirec = array[2] {1/phi,-1/phi};

union{
	#declare i=0; 	#while (i<2)
	#declare j=0; 	#while (j<2)
	#declare k=0; #while (k<2)
		object{SteelBall translate <Mone[i], Mone[j], Mone[k]>}
	#declare k=k+1; #end
	#declare j=j+1; #end
	#declare i=i+1; #end
	
	#declare i=0; 	#while (i<2)
	#declare j=0; 	#while (j<2)
		object{SteelBall translate <0, Mphirec[i], Mphi[j]>}
	#declare j=j+1; #end
	#declare i=i+1; #end
	
	#declare i=0; 	#while (i<2)
	#declare j=0; 	#while (j<2)
		object{SteelBall translate <Mphirec[i], Mphi[j], 0>}
	#declare j=j+1; #end
	#declare i=i+1; #end
	
	#declare i=0; 	#while (i<2)
	#declare j=0; 	#while (j<2)
		object{SteelBall translate <Mphi[j], 0, Mphirec[i]>}
	#declare j=j+1; #end
	#declare i=i+1; #end
	
	EdgeGroup(x,z,y, Red)
	EdgeGroup(-x,z,y, Blue)
	EdgeGroup(z,y,x, Green)
	EdgeGroup(-z,y,x, Yellow)
	EdgeGroup(y,x,z, Orange)
	EdgeGroup(-y,x,z, Med_Purple)
	rotate <15,10,15>
}

global_settings{
	max_trace_level 20
	photons{count 100000}
	radiosity{recursion_limit 10}
}

Licensing[edit]

I, the copyright holder of this work, hereby publish it under the following licenses:
GNU head Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.
w:en:Creative Commons
attribution share alike
This file is licensed under the Creative Commons Attribution-Share Alike Attribution-Share Alike 4.0 International, 3.0 Unported, 2.5 Generic, 2.0 Generic and 1.0 Generic license.
You are free:
  • to share – to copy, distribute and transmit the work
  • to remix – to adapt the work
Under the following conditions:
  • attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
  • share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
You may select the license of your choice.

File history

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Date/TimeThumbnailDimensionsUserComment
current13:54, 16 December 2010Thumbnail for version as of 13:54, 16 December 20104,000 × 3,000 (1.49 MB)Kprateek88 (talk | contribs){{Information |Description={{en|1=A raytraced ball and stick model of an icosahedron, made with POV-Ray.}} |Source=Own work |Author=Prateek Karandikar |Date=2010-12-06 |Permission= |other_versions= }}

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