File:Plane and orange sky 1.png
Original file (3,200 × 2,400 pixels, file size: 881 KB, MIME type: image/png)
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Summary[edit]
DescriptionPlane and orange sky 1.png |
English: Plane and orange sky |
Date | |
Source | Own work |
Author | Merikanto |
Povray 3.7 source code. Neet poseray to convert, geany etc to edit.
// f-117, orange sky, sun
// povray 3.7 script
// 4.6.2022 0000.0000
// poseray conversion & edit of 3d model
//
// https://www.cadnav.com/3d-models/model-46725.html
// F-117 Nighthawk Stealth Fighter 3D Model
//
- local Temp_version = version;
- version 3.7;
- include "colors.inc"
- include "textures.inc"
//==================================================
//IMPORTANT:
//This file was designed to run with the following command line options:
// +W320 +H240 +FN +AM1 +A0.3 +r3 +Q9 +C -UA +MV3.7
//if you are not using an INI file copy and paste the text above to the command line box before rendering
global_settings {
//This setting is for alpha transparency to work properly.
//Increase by a small amount if transparent areas appear dark.
max_trace_level 15
adc_bailout 0.001
assumed_gamma 1
}
- include "f117_POV_geom.inc" //Geometry
//CAMERA PoseRayCAMERA
camera {
perspective
up <0,1,0>
right -x*image_width/image_height
location <0,0,-1000>
look_at <0,250,0>
angle 40
}
//background { color srgb <0,0,1> }
// sky ----------------------------------
sky_sphere{
pigment{
//gradient <0,1,0>
granite
color_map{
[0.0 color rgb<1,0.35,0>*1 ]
[1 color rgb<1,1,0>*1 ]
} // end color_map
scale 2
scale y*0.2
// rotate <-20,0,0>
// translate <0,0.7,0>
} // end pigment
} // end sky_sphere -------
// cloud layer 1
plane{<0,1,0>,1 hollow
texture{
pigment{
// bozo turbulence 0.92
granite
color_map {
[0.00 rgbf <1,1/4,0,1>]
[1.00 rgbf <1,3/4,0,0.2>]
}
scale<1,1,1.5>*5
translate<1.0,0,-1>
}
finish {ambient 1 diffuse 0}
}
scale 10000
}
// layer 2
plane{<0,1,0>,1 hollow
texture{
pigment{
// bozo turbulence 0.92
// granite
agate
// turbulence 1
octaves 100
color_map {
[0.8 rgbf <0,0,0,1>]
[1.0 rgbf <1,1,0,0.5>]
}
scale<1,1,1.5>*5
translate<1.0,0,-1>
}// end of pigment
finish {ambient 1 diffuse 0}
}// end of texture
scale 20000
}// end of plane
fog{ fog_type 2
distance 1500
color rgb<1,0.1,0>
fog_offset 0.0
fog_alt 300
turbulence 0.0}
//Assembled object that is contained in f117_POV_geom.inc with no SSLT components
//restore the version used outside this file
- version Temp_version;
//==================================================
- declare surfa1= sphere{
<0,0,0>, 1
pigment{
rgb <1,1,0>
}
finish {ambient 300}
} ;
- declare kor1=sphere{
<0,0,0>, 1
pigment{rgbt 1}
hollow
interior
{
media{
emission 0.00050
density{
spherical
ramp_wave
#declare mm = 0.0;
#declare nn = 1.0;
#declare deltamm=0.01;
#declare pp= 1.0;
#declare rr=1.00;
color_map {
#while(mm <= 1.0)
#declare rr=nn/2 ;
#declare ex2=exp(-(nn-0.2)*10)*7;
#declare rr=ex2;
#declare cc=<rr,rr/5,rr/20>*1;
// #declare cc=<rr,rr,rr>;
#declare ccd=<rr,rr,rr,(1-rr)>;
// [mm rgb ccd]
[mm rgbf cc]
#declare mm=mm+deltamm;
#declare nn=nn-deltamm;
#end
}
} // end of density
} // end of media ---
} // end of interior
scale 1.85
} ;
- declare whitesun1= union {
// object {surfa1 scale 0.5}
object {kor1}
scale 2000
}
light_source {
<0,300,1000>*10
color White
looks_like {
object {
whitesun1
}
}
}
//Model assembly from the meshes
- declare F117_B=
union {
object{f117_FlatBlac_ }
object{f117_Material__3_ }
object{f117_F117BO_ }
object{f117_NEGRO_ }
object{f117_CROMO_ }
object{f117_Material__2_ }
object{f117_F117T7_ }
object{f117_F117T9_ }
object{f117_F117BO1_ }
object{f117_Material__56_ }
object{f117_f117fute_ }
object{f117_Material__98_ }
object{f117_f117fuse_ }
object{f117_f117fupe_ }
object{f117_Whitemet_ }
object{f117_f117re_ }
object{f117_Material__236_ }
object{f117_f117fusecr_ }
object{f117_F15_CUERO_ }
object{f117_F15_METAL_ }
object{f117_F15_PNEG_ }
object{f117_F117T10_ }
object{f117_f117fup2_ }
object{f117_f117fune_ }
object{f117_f117fup1_ }
object{f117_f117fusecr1_ }
object{f117_Material__2361_ }
object{f117_F117tren_ }
object{f117_F117R4_ }
object{f117_F117TE2_ }
object{f117_F117TE3_ }
object{f117_F117TE_ }
object{f117_F117TE1_ }
object{f117_F117T4_ }
object{f117_F117R1_ }
object{f117_F117R3_ }
object{f117_F117R2_ }
object{f117_F117ALT_ }
object{f117_F117T6_ }
object{f117_F117t5_ }
object{f117_Material__47_ }
object{f117_DOBLE_ }
object{f117_F117CRIS_ }
object{f117_F117LE_ }
object{f117_F117T8_ }
object{f117_F117T11_ }
object{f117_F15_MPLAT_ }
object{f117_F15_MROJO_ }
}
// ivcon convetred and edited stuff
//#include "f117.inc"
object{
// F117_B
f117_
texture {
pigment {
color rgb Black
}
finish {
ambient 0
reflection 0
specular 0
phong 0
}
}
rotate x*10
rotate y*40
translate y*400
}
Licensing[edit]
- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 05:56, 4 June 2022 | 3,200 × 2,400 (881 KB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
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File change date and time | 05:49, 4 June 2022 |
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