File:DBW-Render glass scene, recreated in POV-Ray.png

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Original file(4,000 × 3,000 pixels, file size: 5.36 MB, MIME type: image/png)

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Summary[edit]

Description
English: The glass scene sample file from DBW-Render, recreated in POV-Ray. An image created by the updated original version of DBW-Render is here for comparison.
Deutsch: Die glass.dat-Beispielszene aus "DBW-Render", nachempfunden in POV-Ray. Hier zum Vergleich ein Originalbild der Software.
Date
Source Own work
Author Morn
Other versions
Render by the original code

Scene file[edit]

// A POV-Ray recreation of the glass.dat sample scene from DBW_Render

// povray +idbw_glass.pov +odbw.png +w4000 +h3000 +a

#include "colors.inc"
#include "textures.inc"

global_settings {
    max_trace_level 15
    assumed_gamma 1.1
    ambient_light rgb<1.3, .5, .5>
}

camera {
	location <-30, 180, 200>
	look_at <50, -320, -350>
	angle 30
}

light_source {
	<20, 20, -25>
	color rgb 15
	fade_power 5 fade_distance 30
}

light_source {
	<-30, -23, 15>
	color rgb 15
	fade_power 5 fade_distance 30
}

// light orbs

sphere {
	<20, 20, -25>, 4
	texture {
		pigment {
			color rgbf <1, 1, 1, .5>
		}
		finish {
		    ambient 1
		}		
	}
}

sphere {
	<-30, -23, 15>, 4
	texture {
		pigment {
			color rgbf <1, 1, 1, .5>
		}
		finish {
		    ambient 1
		}		
	}
}

// orange sphere
sphere {
	<-20, -40, -15>, 15
	texture {
		pigment {
			color <.99, .2, .0>
		}
		finish {
			 brilliance 2.3
		}
	}
}

// blue sphere
sphere {
	<40, 0, -35>, 15
	texture {
		pigment {
			color <.0, .2, .99>
		}
		finish {
			 brilliance 2.3
		}
	}
}

// 4 glass spheres

sphere {
	<30, 10, 30>, 15
	texture {
		pigment {
			color rgb<.7,.7,.7> filter .7
		}
		finish {
	    	ambient 0
	    	diffuse 0
			reflection .3
			specular 1
			roughness 0.001
		}		
	}
	interior {ior 1.2}
}

sphere {
	<25, -20, -20>, 15
	texture {
		pigment {
			color rgb<.7,.7,.7> filter .7
		}
		finish {
	    	ambient 0
	    	diffuse 0
			reflection .3
			specular 1
			roughness 0.001
		}		
	}
	interior {ior 1.2}
}

sphere {
	<-45, -10, -20>, 15
	texture {
		pigment {
			color rgb<.7,.7,.7> filter .7
		}
		finish {
	    	ambient 0
	    	diffuse 0
			reflection .3
			specular 1
			roughness 0.001
		}		
	}
	interior {ior 1.2}
}

sphere {
	<-15, 10, -30>, 15
	texture {
		pigment {
			color rgb<.7,.7,.7> filter .7
		}
		finish {
	    	ambient 0
	    	diffuse 0
			reflection .3
			specular 1
			roughness 0.001
		}		
	}
	interior {ior 1.2}
}


// walls

intersection {
    box { <-200, -200, -200>, <200, 200, 200> }
    union {
plane { x, 50
   pigment {
			brick
              color White
              color rgb<.80,.17,.22>
		}
       translate <0, .5, 1.5>
}

plane { y, -50
   pigment {
			brick
              color White
              color rgb<.80,.17,.22>
		}
       translate <0, 0, 2.5>
}

plane { z, -53
   texture {
       pigment {
			    brick
                color White
                color rgb<.80,.17,.22>
		    }
       translate <0, .5, 0>
   }
}
}
}

Licensing[edit]

I, the copyright holder of this work, hereby publish it under the following license:
Creative Commons CC-Zero This file is made available under the Creative Commons CC0 1.0 Universal Public Domain Dedication.
The person who associated a work with this deed has dedicated the work to the public domain by waiving all of their rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission.

File history

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Date/TimeThumbnailDimensionsUserComment
current13:21, 8 May 2020Thumbnail for version as of 13:21, 8 May 20204,000 × 3,000 (5.36 MB)Morn (talk | contribs)Uploaded own work with UploadWizard

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