File talk:Gouraud Shading applied to seashell graphics complex in Mathematica.svg

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Is this image really Gouraud shaded?

[edit]

My understanding is that Gouraud shading is when you linearly interpolate the brightness of each vertex so that each face is shown with a gradient and the surface as a whole appears smooth. But this image shows each polygon with a uniform brightness, and the resulting surface looks cleanly divided into rectangular faces. Am I missing something, or is this file incorrectly titled? Justinkunimune (talk) 18:05, 3 October 2022 (UTC)[reply]