File:Yellow dwarf star image 2.png

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Yellow_dwarf_star_image_2.png(800 × 600 pixels, file size: 213 KB, MIME type: image/png)

Captions

Captions

Image of sun-like yellow dwarf star

Summary

[edit]
Description
English: Artist's impression of Sun-like yellow dwarf star, generated with computer. Image repsents granulas, spots, limb darkening and corona, but not protuberances.
Date
Source Own work
Author Merikanto

Povray 3.7 source code of yellow dwarf image.

  1. include "functions.inc"
  1. declare Yellow =rgb <1,1,0>;
  2. declare White= rgb <1,1,1>;
  3. declare Black =rgb <0,0,0>;
  4. declare Red=rgb <1,0,0>;
  5. declare Orange=rgb <1,0.5,0>;
  6. declare YellowOrange=rgb <1,0.75,0>;
  7. declare YellowYellowOrange=rgb <1,0.825,0>;
  8. declare LightBlue=rgb <0.5,0.5,1>;
  9. declare DarkYellow=rgb <0.25,0.25,0>;

//#declare tauorig=

// DEBUG //#declare taunolla=0;

  1. declare taunolla=clock+180;
  1. declare tau=radians(taunolla);
  2. declare tau2=radians(taunolla+180.0);
  1. declare ra=2;
  2. declare rb=2;
  3. declare ax = sin(tau)*ra+1;
  4. declare ay = cos(tau)*ra;
  1. declare bx = sin(tau2)*rb-1;
  2. declare by = cos(tau2)*rb;
  1. declare sax=ax*1;
  2. declare say=ay*1;
  3. declare sbx=bx*1;
  4. declare sby=by*1;

camera {

location <0,4,-20>
look_at <0,0,0>
angle 25

}

  1. declare granulas = pigment {
   //granite
   crackle
   turbulence 0.5
   color_map {
     [0.0 color Orange]
     [0.15 color YellowOrange]
     [0.25 color YellowYellowOrange]
     [1.0 color Yellow]
   }
   scale 0.05
 //  	warp{turbulence 0.1}
   };
   
  1. declare kromos=difference

{ sphere {0,1.025} sphere {0,1.001}


 pigment { color rgbf 1 }
 hollow
 interior {
 
 fade_distance 10
 
// fade_power 2
   media {
     emission 0.15
     method 3
     intervals 1
     samples 5, 5
     density {
       spherical
       color_map {
         [ 0.0 rgbt <0.0,0,0.25,1> ]
         [ 0.15 rgbt <0.25, 0.0, 0.0,1.0> ]
         [ 0.4 rgbt <0.5, 0.0, 0.0,1.0> ]
         [ 1.0 rgbt <1.0, 0.0, 0.0,1.0> ]
       }
     }
   }
   media {
     absorption 30
     method 3
     intervals 1
     samples 5, 5
     density {
       spherical
       color_map {
         [ 0.0 rgb 1.0 ]
         [ 0.1 rgb 1.0 ]
         [ 1.0 rgb 1.0 ]
       }
     }
   }
 }
 
 

};

  1. declare spots = pigment {
   //granite
   bozo
   turbulence 0.5
   color_map {
     [0.0 color Black]
     
     [0.55 color DarkYellow]
     [1.0 color Yellow]
   }
   scale 0.15
   
   };
   
  1. declare sun_surf =pigment

{

   bozo
   turbulence 0.5
   scale 0.2
       
     
      pigment_map {
     
      [0.0 granulas]
      [0.7 granulas  scale 5]
  //   [0.7 Yellow]
      [1.0 spots]       
     }    
      

};

  1. declare korona=object

{

difference {

sphere {0,1.45 }

/* isosurface { // function { f_sphere(x, y, z, 1)- -f_crackle(x/0.4,y/0.4,z/0.4)*0.2}

function { f_sphere(x, y, z, 1)- ( -f_snoise3d(x/0.1,y/0.1,z/0.1 )*0.2 )}

// function { f_sphere(x, y, z, 1)- -f_snoise3d(x/0.1,y/0.1,z/0.1 )*0.2 - -f_crackle(x/0.4,y/0.4,z/0.4)*0.2 }

 scale 1.2

}

  • /

sphere {0,1.026 }

}

pigment { color rgbt 1 }
//finish {ambient 1}



 hollow
 interior {
   fade_distance 100
       
   media {
     emission 0.1
    
     
   //  scattering <1,1,1>
     method 3
     intervals 1
     samples 5, 5
     density {
       spherical
       turbulence 0
       color_map {
         [ 0.0 rgbt <0.00,0.0,0.05,1.0> ]
         [ 0.15 rgbt <0.0, 0.2, 0.5,0.9> ]
          [ 0.5 rgbt <0.0, 0.5, 1.0,0.5> ]                   
         [ 1.0 rgbt <1.0, 1.0, 1.0,0.7> ]
       }
     }
   


   }
 }
 
 
 
 

};

  1. declare sun=union {

object { sphere {0,1} pigment {sun_surf} //pigment {Yellow}

finish {ambient 35 } scale 1 }

object { kromos scale 1.00 }

object { korona scale 1 }

};

object { sun scale 2.5 //translate <sax,0,say>

}

Licensing

[edit]
I, the copyright holder of this work, hereby publish it under the following license:
w:en:Creative Commons
attribution share alike
This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International license.
You are free:
  • to share – to copy, distribute and transmit the work
  • to remix – to adapt the work
Under the following conditions:
  • attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
  • share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.

File history

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Date/TimeThumbnailDimensionsUserComment
current18:55, 22 May 2019Thumbnail for version as of 18:55, 22 May 2019800 × 600 (213 KB)Merikanto (talk | contribs)User created page with UploadWizard

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