File:Tlp flash on the moon 1.png
Original file (1,200 × 900 pixels, file size: 1.29 MB, MIME type: image/png)
Captions
Summary
[edit]DescriptionTlp flash on the moon 1.png |
English: Artist view of TLP - flash on the Moon |
Date | |
Source | Own work |
Author | Merikanto |
POV-Ray 3.7 souurce code
//
// two lens effects and gas nebula
// pov-ray 3.7 src
// 23.1.2023 0000.0000
//
- include "functions.inc"
- include "shapes.inc"
- include "rand.inc"
background{ color 0}
camera {
location <0,100, 0>
look_at <0, 0, 0>
angle 25
}
light_source {
<100,100,100>*1000000
color rgb<1,1,1>*1.0
}
sky_sphere {
pigment {
bozo
scale 1/300
color_map {
[0 color rgb 1]
[0.1 color rgb 0]
[1 color rgb 0]
}
}
}
- declare f_craters =
function{
pigment{
crackle form <1.2, 0, 0>
turbulence 0.1 omega 0.6
scale 0.15
color_map{
[0.00 color rgb 1.00]
[0.25 color rgb 0.75]
[0.33 color rgb 0.25]
[0.40 color rgb 0]
[1.00 color rgb 0]
}
}
}
- declare f_bozo1 = // similar to noise3d
function{
pigment{
bozo
noise_generator 3
scale 0.35
turbulence 0.30
color_map{
[0 color rgb 0]
[1 color rgb 1]
}
}
}
- declare f_granite2 =
function{
pigment{
granite
scale 0.08
color_map{
[0 color rgb 0]
[0.5 color rgb 0]
[1 color rgb 1]
}
}
}
- declare f_moon_surf_1=function{
f_bozo1(x,y,z).red*0.300
-f_craters(x,y,z).red*0.030
-f_craters(x*2,y*2,z*2).red*0.020
-f_craters(x*6,y*6,z*6).red*0.010
+f_granite2(x,y,z).red*0.01
+f_granite2(x*10,y*10,z*10).red*0.01
}
- declare sparkpig1 = pigment {
//function {
//x*y*z
/// (1-sqrt(x*x+y*y))
// pow( (1-sqrt(x*x+y*y)), 3)
// exp(1* (1-sqrt(x*x+y*y)) )
// 1-sqrt(x*x+y*y*y*y) // rod
// 1-sqrt(x/y+y/x) //
// (1-sqrt(x/y+y/x))* //
// (1-sqrt(x*x+y*y))
// ( 1-sqrt(x/y+y/x ) )
//}
//frequency 5
spherical
scale y/50
poly_wave 2
//sine_wave
color_map
{
[0 rgb <1,1,1> transmit 1]
[1 rgb <1,1,1> transmit 0]
}
}
- declare sparktex1= pigment { sparkpig1 }
- macro spark1()
object {
disc {0,<0,0,-1>,1 }
no_shadow
//texture { texas2}
#for (n,1,100)
#declare fii1= RRand(0, 180, 0);
#declare rr1= RRand(0, 1, 0);
#declare rr2= RRand(0, 1, 0);
#declare rr3=Rand_Normal(0.5, 0.5, 0);
texture { sparktex1 scale y*rr3 scale x*rr1 rotate z*fii1 scale rr2
finish {ambient 2}
}
#end
}
- end
// primary glow
- declare sparkpig2= pigment {
function {
// 0.1*( + f_bozo( atan2(x,y)*8 ,0,0 )*0.005/(x*x+y*y)+ f_bozo( atan2(x,y)*32 ,0,0 )*0.01/(x*x+y*y)+ f_bozo( atan2(x,y)*720 ,0,0 )*0.01/(x*x+y*y) )
// 0.1*f_bozo( atan2(x,y)*36 ,0,0 )*0.01/(x*x+y*y)
//0.1*f_wrinkles( atan2(x,y)*36 ,0,0 )*0.01/(x*x+y*y)
// 0.2*f_granite( atan2(x,y)*3 ,0,0 )*0.02/(x*x+y*y)+
// 0.01*f_agate( atan2(x,y)*3 ,0,0 )*0.02/(x*x+y*y)
// 0.2*f_granite( atan2(x,y)*3 ,0,0 )*0.001/pow( (x*x+y*y),3)
// 0.2*f_granite( atan2(x,y)*3 ,0,0 )*1/( exp( (x*x+y*y))*0.005 )
0.09*f_granite( atan2(x,y)*3 ,0,0 )*0.3/pow( (x*x+y*y),1)
}
/*
color_map {
[0 color <0,0,0> transmit 0.5 ]
[0.5 color 0.3 transmit 0.5 ]
[1 color <1,1,1> transmit 0.5 ]
}
*/
color_map {
// [-1000 color <0,0,0> transmit 1 ]
[0 color <0,0,0> transmit 1 ]
[0.5 color <0.2,0.2,0.3> transmit 0.5 ]
[1 color <1/2,1/2,1> transmit 0 ]
[1000 color <1/2,1/2,1> transmit 0 ]
}
poly_wave 1
}
- declare ballpig1 = pigment {
spherical
poly_wave 4
//sine_wave
color_map
{
[0 rgb <1/2,1/2,1> transmit 1]
[0.4 rgb <1/2,1/2,1>/2 transmit 0.5]
[1 rgb <1/2,1/2,1>*5 transmit 0]
[10 rgb <1/2,1/2,1>*5 transmit 0]
[100 rgb <1/2,1/2,1>*5 transmit 0]
}
}
- declare sparktex2= pigment { sparkpig2}
- declare balltex1= pigment { ballpig1 }
- declare ball1=object {
disc {0, <0,0,-1>,0.999 }
no_shadow
texture {balltex1}
finish {ambient 8}
}
- declare spark2=object {
disc {0, <0,0,-1>,0.999 }
no_shadow
texture {sparktex2}
finish {ambient 10}
}
- declare nebula1=object {
disc {0, <0,0,-1>,0.999 }
no_shadow
texture {
pigment {
onion
frequency 1
// scallop_wave
turbulence 0.1
pigment_map
{
[-1 color rgb <0,0,0> transmit 1]
[0
wrinkles scale 0.1
color_map {[0 color rgb <0,0,0> transmit 1] [1 color rgb <1,0.2,0.2> transmit 0] }
//color rgb <1,0,0> transmit 0
]
[1 color rgb <0,0,0> transmit 1]
}
scallop_wave scale 2
//warp {turbulence 0.2}
// warp {turbulence .1 octaves 16 omega .2 lambda 2}
}
finish { ambient 1}
}
}
- declare moon1=object {
plane {y,0}
texture {
pigment {wrinkles
color_map {
[0 color rgb 1.0]
[1 color rgb 1.0]
}
}
normal {
// dents
function {f_moon_surf_1(x,y,z)}
scale 30
bump_size 10
}
}
}
object {moon1}
object {nebula1 rotate x*90 scale 10 translate y*2 }
object { ball1 rotate x*90 scale 5 scale 1.8 translate y*3}
object { spark1() scale 30 rotate x*90 translate y*3.001}
object { spark2 scale 30 rotate x*90 translate y*3.002}
Licensing
[edit]This file is made available under the Creative Commons CC0 1.0 Universal Public Domain Dedication. | |
The person who associated a work with this deed has dedicated the work to the public domain by waiving all of their rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission.
http://creativecommons.org/publicdomain/zero/1.0/deed.enCC0Creative Commons Zero, Public Domain Dedicationfalsefalse |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 07:58, 17 June 2024 | 1,200 × 900 (1.29 MB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
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File change date and time | 07:55, 17 June 2024 |
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