File:THE GAME OF GO. (1910) - illustration - page 318.png

From Wikimedia Commons, the free media repository
Jump to navigation Jump to search

THE_GAME_OF_GO._(1910)_-_illustration_-_page_318.png (762 × 507 pixels, file size: 14 KB, MIME type: image/png)

Captions

Captions

Add a one-line explanation of what this file represents

Summary

[edit]
Description
English: Illustration from page 318 of THE GAME OF GO..


Caption: "THE GAME OF GO. Quote: Among the better classes, go is in greater vogue; it is much affected by retired old gentlemen, officials, school-teachers, and others of the professions. It is certainly more difficult and probably more scientific than the other. Go is played on a thick square board with heavy legs. The surface is marked with nineteen parallel lines crossed by as many similar lines, making the total number of points of intersection three hundred and sixty-one. The game is played on these points, and not in the squares formed by the parallel lines; and like shōgi, two persons take part in it. Either side has a box of round, flatfish pebbles small enough to be placed without overlapping on consecutive points. They are distinguished by colour; and the black is always given to the poorer player who opens the game, while the other takes the white. The object of the game is to take as many as possible of the enemy’s stones by surrounding them with one’s own. A stone once put on a point is immovable unless it is surrounded and taken off the board; it cannot move from one point to another. This siege of the enemy’s stone lies in cutting it off along the lines passing through the point it occupies. The siege is successful in its simplest form when a single stone is surrounded on the four adjacent points on the two lines intersecting at its point. There is no way of breaking the square formed by these four stones, for the only way in which relief can be brought to a threatened stone is to make it a part of a chain which cannot be completely surrounded by the enemy. When a stone is thus surrounded on all sides, it becomes a prisoner and is taken off the board. A stone at a corner of the board is imprisoned by two stones as there are no other adjacent points, and one on the edge by three stones. In a word, a stone cannot act diagonally, but must always work along a line. In practice, of course, it is usually a group of stones, rather than single stones, that find themselves prisoners, as the siege operations are more difficult to detect when carried out on a large scale. If it was only to surround the enemy and capture his stones, the game would be comparatively simple. It is complicated by the formation of vacant enclosures, within which if the enemy ventures, he must infallibly be captured. The object is to make these enclosures as large as possible, and since such camps, as they are called, would narrow the enemy’s field of operations, he does his best to break the cordon by intruding a chain of stones before it is completed. Hence, there are four operations going on at the same time: we must break up the enemy’s attempted cordon and surround his stones, and prevent his surrounding our stones and form our own cordons. This formation of camps, though really nothing more than a defensive measure, is in fact more important and difficult than the capture of the enemy’s stones; and the issue of the game depends generally more upon the size of these cordons than upon the number of prisoners actually taken. Though the game should theoretically be continued till the board is completely filled with stones, it is seldom pursued to that extent; for where there is a great inequality of skill, the issue can be seen long before the finish and the game given up, or where camps have been formed, the vacant space need not be filled in. In most cases, therefore, plenty of stones remain in hand. When the game is finished, the number if points enclosed by the camps, if any, is counted and reckoned as so many stones gained; and the difference between it and the number of prisoners in the enemy’s hands is one’s net gain or loss according as the former is greater or less than the latter. And the one with the larger net gain is naturally the winner.

Neither shōgi nor go is a lively game. The latter, especially, calls for patience and hard thinking; it may take hours or even days to conclude a single game. Besides, it does not lend itself to betting."
Date
Source https://www.gutenberg.org/ebooks/65870
Author Unknown authorUnknown author
Permission
(Reusing this file)
Public domain
This work is in the public domain in the United States because it was published (or registered with the U.S. Copyright Office) before January 1, 1929.

Public domain works must be out of copyright in both the United States and in the source country of the work in order to be hosted on the Commons. If the work is not a U.S. work, the file must have an additional copyright tag indicating the copyright status in the source country.
Note: This tag should not be used for sound recordings.PD-1923Public domain in the United States//commons.wikimedia.org/wiki/File:THE_GAME_OF_GO._(1910)_-_illustration_-_page_318.png
Public domain
According to Japanese Copyright Law (June 1, 2018 grant) the copyright on this work has expired and is as such public domain. According to articles 51, 52, 53 and 57 of the copyright laws of Japan, under the jurisdiction of the Government of Japan works enter the public domain 50 years after the death of the creator (there being multiple creators, the creator who dies last) or 50 years after publication for anonymous or pseudonymous authors or for works whose copyright holder is an organization.

Note: The enforcement of the revised Copyright Act on December 30, 2018 extended the copyright term of works whose copyright was valid on that day to 70 years. Do not use this template for works of the copyright holders who died after 1967.

Use {{PD-Japan-oldphoto}} for photos published before December 31, 1956, and {{PD-Japan-film}} for films produced prior to 1953. Public domain works must be out of copyright in both the United States and in the source country of the work in order to be hosted on the Commons. The file must have an additional copyright tag indicating the copyright status in the United States. See also Copyright rules by territory.

العربية  Deutsch  English  español  français  Bahasa Indonesia  italiano  日本語  한국어  македонски  português  русский  українська  中文(简体)  中文(繁體)  +/−

You must also include a United States public domain tag to indicate why this work is in the public domain in the United States.
Other versions Complete scan: File:Home Life in Tokyo 1910 by Jukichi Inouye.pdf

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current00:25, 31 January 2022Thumbnail for version as of 00:25, 31 January 2022762 × 507 (14 KB)HLHJ (talk | contribs)Upload file with Wikisource File Uploader