File:Mostly land landsea and mostly sea planet 1 r 1.png
Original file (1,600 × 1,200 pixels, file size: 515 KB, MIME type: image/png)
Captions
Summary
[edit]DescriptionMostly land landsea and mostly sea planet 1 r 1.png |
English: Mostly land landsea and mostly sea planet |
Date | |
Source | Own work |
Author | Merikanto |
POV-Ray 3.7 src
//
// land, earthlike and mostly sea planet
// pov-ray 3.7 source code
// 12.04.2023 v 0000.0000
//
- include "colors.inc"
- include "textures.inc"
- include "shapes.inc"
- include "functions.inc"
global_settings {
assumed_gamma 1.5
noise_generator 2
}
camera {
location <0,0, -30>
look_at <0,0,0>
angle 8
}
light_source {
<100,0,-100>*1000*1000*100
color rgb <1,1,1>
}
- declare normal_function= function {
//f_granite (f_wrinkles(x*10,y*10,z*10),y,z)/10*exp(f_agate (x*3,y*3,z*3)/3) )/1 + f_granite (x*3,y*3,z*3)/2
//exp (f_wrinkles(f_granite(x,y,z)*3,y*3,z*3)/2) *f_wrinkles(f_noise3d(x*2,y*2,z*2)*5,y*5,z*5)/4
//+exp( f_granite(x*10,y*10,z*10)/3 )/4
//+exp( f_agate(x*30,y*30,z*30)/3 )/4
//exp(f_granite( f_wrinkles(x,y,z),f_wrinkles(x,y,z),f_wrinkles(x,y,z) )/3)/2+exp(f_granite(x,y,z)/3) /16 +f_granite(x*10,y*10,z*10) /32
//f_crackle(x*f_agate(x*3,y*3,z*3),y*f_granite(x*3,y*3,z*3),z*f_wrinkles(x*3,y*3,z*3))/4
//+ exp( f_wrinkles(x*10,y*10,z*10)/8)/4
//+ f_crackle(f_granite(x*10,y*10,z*10),y*10,z*10)/16 + f_agate(x*30,y*30,z*30)/32
//+ f_crackle(x*f_granite(x*4,y*4,z*4),y*f_granite(x*5,y*5,z*5),z*f_granite(x*6,y*6,z*6))/64
//+ exp(f_granite(x*30,y*30,z*30)/64) + exp( f_wrinkles(x*200,y*200,z*200)/128 )
f_wrinkles(x,y,z)
}
- declare lava1= color_map{
[0.000 color rgb <0,0,0>]
[0.3 color rgb <.3,.3,.3>]
[0.7 color rgb <1,0,0*1.5>]
[1.000 color rgb <1,1/2,0>*5]
}
#declare lava2= color_map{
[0.000 color rgb <1,1/2,0>*5]
[0.3 color rgb <1,0,0*1.5>]
[0.7 color rgb <.3,.3,.3>]
[1.000 color rgb <0,0,0>]
}
// lots of sea w/wrinkles
#declare seaplanet1= color_map{
[0.00 color rgb <1,0.7,0.4>*0.8]
[0.1 color rgb <0,0.5,0.0>*0.4]
[0.40 color rgb <0,0,0.1>]
}
// lots of land w/wrinkles
#declare landplanet1= color_map{
[0.00 color rgb <0,0,0.1>]
[0.4 color rgb <0,0,0.1>]
[0.425 color rgb <1,0.7,0.4>/2]
[0.5 color rgb <1,0.7,0.4>*0.8]
[1 color rgb <1,0.7,0.4>*0.8]
}
// lots of land w/wrinkles
#declare landseaplanet1= color_map{
[0.00 color rgb <0,0,0.1>]
[0.6 color rgb <0,0,0.1>]
[0.625 color rgb <1,0.7,0.4>/10]
[0.65 color rgb <0,0.5,0.0>*0.2]
[0.8 color rgb <1,0.7,0.4>*0.6]
[1 color rgb <1,0.7,0.4>*0.6]
}
- declare landplanet1=sphere { <0, 0, 0>, 1
// rotate <0,0,180>
pigment{
// color rgb <1,0.7,0.4>*0.8
function {normal_function(x,y,z) }
// color_map {seaplanet1}
color_map {landplanet1}
// turbulence 0.1 scale 1
}
normal {
//granite
function {normal_function(x,y,z)}
-1
//turbulence 0.2 scale 2
}
finish {
ambient 0.1
}
}
#declare seaplanet1=sphere { <0, 0, 0>, 1
// rotate <0,0,180>
pigment{
// color rgb <1,0.7,0.4>*0.8
function {normal_function(x,y,z) }
color_map {seaplanet1}
// color_map {landplanet1}
// turbulence 0.1 scale 1
}
normal {
//granite
function {normal_function(x,y,z)}
-1
//turbulence 0.2 scale 2
}
finish {
ambient 0.1
}
}
#declare landseaplanet1=sphere { <0, 0, 0>, 1
// rotate <0,0,180>
pigment{
// color rgb <1,0.7,0.4>*0.8
function {normal_function(x,y,z) }
color_map {landseaplanet1}
// color_map {landplanet1}
// turbulence 0.1 scale 1
}
normal {
//granite
function {normal_function(x,y,z)}
-1
//turbulence 0.2 scale 2
}
finish {
ambient 0.1
}
}
- declare haze1= sphere {
0,1
pigment {
wrinkles
turbulence 0.5
scale 1
color_map {
[0 color rgbt 1]
[1 color rgbt <1,0.6,0.2,0.5>]
}
}
scale 1.01
}
- declare clouds1= sphere {
0,1
pigment {
//granite
wrinkles
turbulence 1
scale 1/4
color_map {
[0 color rgbt 1]
[0.3 color rgbt 1]
[1 color rgb 1]
}
}
scale 1.02
}
- declare clouds2= sphere {
0,1
pigment {
//granite
wrinkles
turbulence 1
scale 1/4
color_map {
[0 color rgbt 1]
[0.55 color rgbt 1]
[1 color rgb 1]
}
}
scale 1.01
}
- declare atm1=sphere {0,1
pigment { rgbt 1 } hollow
interior
{ media
{ scattering { 1, 10*<1,1,1> extinction 0.0 }
samples 10,20
density {
// crackle
wrinkles
// granite
turbulence 1
scale 0.01
//agate
// granite
//spherical
color_map {
[0, color rgb <1,1,1>]
[0.7, color rgbt 1]
[1, color rgbt 1]
}
}
}
}
scale 1.04
}
- declare atm2=sphere {0,1
pigment { rgbt 1 } hollow
interior
{ media
{ scattering { 4, 40*<1/3,1/3,1> extinction 0.1 }
samples 10,20
density {
spherical
color_map {
[0, color rgb 0]
[0.1, color rgb 0.3]
[1, color rgb 1]
}
}
}
}
scale 1.04
}
- declare planet1 = union {
object {landplanet1}
object { haze1}
//object { clouds1}
object { clouds2}
//object {atm1}
object {atm2}
}
- declare planet2 = union {
object {seaplanet1}
//object { haze1}
object { clouds1 rotate <200,400,600>}
//object { clouds2}
//object {atm1}
object {atm2}
}
- declare planet3 = union {
object {landseaplanet1}
//object { haze1}
object { clouds1}
//object { clouds2}
//object {atm1}
object {atm2}
}
object {planet2
scale 0.5
translate x*1.3
}
object {planet1
scale 0.5
translate x*-1.3
}
object {planet3
scale 0.5
translate x*0
}
Licensing
[edit]- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 10:41, 12 April 2023 | 1,600 × 1,200 (515 KB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
You cannot overwrite this file.
File usage on Commons
There are no pages that use this file.
Metadata
This file contains additional information such as Exif metadata which may have been added by the digital camera, scanner, or software program used to create or digitize it. If the file has been modified from its original state, some details such as the timestamp may not fully reflect those of the original file. The timestamp is only as accurate as the clock in the camera, and it may be completely wrong.
PNG file comment |
|
---|---|
File change date and time | 07:37, 12 April 2023 |
Software used |