File:Meteor or ghost rocket 1 r1.png
Original file (1,600 × 1,200 pixels, file size: 259 KB, MIME type: image/png)
Captions
Summary
[edit]DescriptionMeteor or ghost rocket 1 r1.png |
English: Meteor or ghost rocket. Artist impression. |
Date | |
Source | Own work |
Author | Merikanto |
POV-Ray 3.7 source code
//
// meteor or ghost rocket
// pov-ray 3.7 source code
// 26.1.2023 0000.0000
//
- include "functions.inc"
- include "shapes.inc"
// global_settings { assumed_gamma 2.5 }
global_settings { assumed_gamma 2.5 }
camera {
location <0,3, -300>
look_at <0.0, 80, 0>
angle 40
}
sky_sphere {
pigment {
bozo
scale 1/10000
color_map {
[0 color rgbt <1,1,1,0>*10]
[0.2 color rgbt <0,0,0,1>]
[1 color rgbt <0,0,0,1>]
}
}
pigment {
bozo
scale 1/3000
color_map {
[0 color rgbt <1,1,1,0>*10]
[0.2 color rgbt <0,0,0,1>]
[1 color rgbt <0,0,0,1>]
}
}
pigment {
bozo
scale 1/1000
color_map {
[0 color rgbt <1,1,1,0>*10]
[0.1 color rgbt <0,0,0,1>]
[1 color rgbt <0,0,0,1>]
}
}
pigment {
bozo
scale 1/300
color_map {
[0 color rgbt <1,1,1,0>*10]
[0.05 color rgbt <0,0,0,1>]
[1 color rgbt <0,0,0,1>]
}
}
//pigment { color rgb 1}
}
- declare color1= <1, 1, 0.5>*10;
- declare color2=<1, 0.5, 0>/2;
- declare color3=(color1+color2)/2 ;
background{ color 0}
- declare kamepig1= pigment {
onion
poly_wave 1/3
pigment_map
{
/*
[
0 color rgb <1,1/2,0>*30 transmit 0
]
*/
[
0.05 onion scale 0.5 color_map { [0/5 color rgb <1/2,1/10,0>*10 transmit 0] [4/5 color rgb 0 transmit 1]}
]
[
0.3 radial rotate y*90 pigment_map {
[0/5 wrinkles turbulence <1,1,1> scale 1 scale y/4 color_map { [0/5 color rgbt <1,1/10,0.1>*5 transmit 0] [0.1/5 color rgbt <1,0,0> transmit 0.5] [5/5 color rgbt <0,0,0,1>]} ]
[4/5 color rgb 0]
}
triangle_wave
]
[
0.6 color rgbt <0.1,0,0,0.99>
]
[
0.7 color rgbt <0,0,0,1>
]
}
}
- declare kame1=object {
disc {
<0.5,0,0>,<0,0,-1>,0.49999
// scale y/5
}
pigment { kamepig1 }
finish {ambient 1}
}
- declare kame2=object {
disc {
<0.0,0,0>,<0,0,-1>,1
}
pigment {
spherical
// onion
//radial
// granite
//scale 1/100
//rotate y*90
poly_wave 10
//turbulence 0.05
// scale 0.5
color_map {
[0/100 color rgb <0.00,0,0> transmit 1]
[65/100 color rgb <1/4,0,0> transmit 0.5]
[80/100 color rgb <1/2,0,0> transmit 0.4]
[90/100 color rgb <1,1/2,0> transmit 0.2]
[100/100 color rgb <1,1,1>*10 transmit 0.01]
}
}
//finish {ambient 0.1}
scale 3/10
// translate x*-0.0032
//translate z*0.000001
}
#declare kame3=object {
disc {
<0.0,0,0>,<0,0,-1>,1
}
pigment {
function {
0.01*f_granite( atan2(x,y)/(pi) ,0,0 )*0.1/pow( (x*x+y*y),2)
// 0.01*f_wrinkles( atan2(x,y) ,0,0 )*0.1/pow( (x*x+y*y),2)
// 0.01*f_agate( atan2(x,y) ,0,0 )*0.1/pow( (x*x+y*y),2)
}
//scale 1/100
//rotate y*90
poly_wave 1/10
turbulence 0.05
scale 0.07
rotate z*90
color_map {
[0/100 color rgb <0.00,0,0> transmit 1]
[65/100 color rgb <1/4,0,0> transmit 0.5]
[80/100 color rgb <1/2,0,0> transmit 0.4]
[90/100 color rgb <1,1/2,0> transmit 0.2]
[100/100 color rgb <1,1,1>*10 transmit 0.01]
}
}
finish {ambient 1}
scale 5/10
// translate x*-0.0032
//translate z*0.000002
}
- declare forestcolor1=rgb<0,0.01,0>;
- declare forestcolor2=rgb<0,0.01,0>;
- declare clear1=rgbt<1,1,1,1>;
- declare forest1= object {
box {<-1,-1,0>,<1,1,0.0001>}
hollow
scale 200
texture{
function{max(0,min(1,y))}
turbulence 0.3 lambda 5 scale 3
texture_map{
[0 pigment{forestcolor1*0.1} finish{ambient 0 diffuse 0.1}]
[0.7 pigment{forestcolor1*0.3} finish{ambient 0 diffuse 0.6}]
[1 pigment {clear1} ]
}
scale 5
translate x*-1000
translate z*100
scale y*2
}
}
- declare fog1= fog {
distance 200
// color rgbf<0.4, 0.4, 0.5, 1.0>
// color rgb <0.5, 0.5, 1>
color rgb <242/255, 248/255, 247/255>
fog_type 2
fog_offset 6
fog_alt 1
// turbulence <1,5,1>
}
fog {fog1}
object {forest1}
union {
object {
kame1
rotate z*180
scale y/30
// scale 1000
// translate x*100
// rotate 45
finish {ambient 10}
}
object {
kame1
rotate z*180
scale y/30
// scale 1000
// translate x*100
// rotate 45
finish {ambient 10}
rotate z*10
translate z*-0.0004
}
object {
kame1
rotate z*180
scale 2
scale y/30
// scale 1000
// translate x*100
// rotate 45
finish {ambient 10}
rotate z*5
translate z*-0.0003
}
object {
kame2
// scale 1000
translate z*0.0002
finish {ambient 3}
}
object {
kame3
// scale 1000
translate z*0.0001
finish {ambient 2}
}
// rotate z*-180
scale 300
rotate z*-60
translate y*80
}
Licensing
[edit]- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 11:00, 26 January 2023 | 1,600 × 1,200 (259 KB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
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PNG file comment |
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File change date and time | 08:53, 26 January 2023 |
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