File:Kepler 90 planet system 2 1 1 1.png
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[edit]DescriptionKepler 90 planet system 2 1 1 1.png |
English: Kepler 90 planet system |
Date | |
Source | Own work |
Author | Merikanto |
Source of planets data is wnglish wikipedia articke Kepler-90
Pov-Ray 3.8 source code. Tested under Ubuntu based Linux, POV-Ray 3.8. 14.02.2024.
//////////////////////////
//
// planet system rendering test v 2.1 with POV-Ray 3.8 for linux
//
// 14.01.2024 v2b rel 0000.0007
//
////////////////////////////
- include "functions.inc"
- include "rand.inc"
camera {
location <0,0,10>*5
look_at 0
up -3/10
right -10/10
}
light_source {
<-10000,0,10000>*10000
color rgb <1,1,1>*2
}
- declare samples1=2;
- macro star2(xloc1, yloc1, zloc1,size1,color1, color2)
union {
sphere {
0, 1
pigment { color rgb color2 }
finish {ambient color2*2}
scale 0.25
}
sphere {
0, 1
pigment { color rgbf 1 }
hollow
interior {
media {
emission 10
method 3
intervals 2
samples samples1
// emission_type 2
// emission_extinction 2
density {
// spherical
//function {exp(-sqrt(x*x+y*y+z*z))}
function { 1/(3000)*pow( sqrt(x*x+y*y+z*z),-4 ) *f_granite(atan(x/y),atan(y/x),atan(z/x))
*pow( sqrt(x*x+y*y+z*z),-4 )
}
// function {pow(1*f_spherical(x,y,z),4)*0.33 }
// scallop_wave
// function {pow( (2*(sqrt(x*x+y*y+z*z))) ,-1) }
// function {pow(f_spherical(x,y,z),2)*f_wrinkles(x*1000,y*1000,z*1000) }
// function {f_wrinkles(x*10,y*10,z*10) }
color_map {
[ 0.0 rgb 0.0 ]
// [ 0.2 rgb color1*0.05 ]
// [ 0.6 rgb color1*0.5 ]
[ 1.0 rgb color2*2 ]
}
}
}
// absorbing stuff#declare samples1=30;
}
}
scale size1
translate x*xloc1
translate y*yloc1
translate z*zloc1
} // juunion
- end
- macro print_string(str1, col1,size1, x1, y1)
text {
ttf "timrom.ttf" str1 0.1, 0
pigment { color rgbt col1 }
finish {ambient 1}
scale size1
translate x*x1
translate y*y1
translate z*0.2
}
- end
- macro print_caption(str1, x1, y1, skale1, color1)
text {
ttf "timrom.ttf" str1 0.1, 0
pigment { color rgbt color1 }
finish {ambient 1}
scale 2*skale1
translate x*x1
translate y*y1
translate z*0.3
}
- end
- macro star01 (xloc1, yloc1, zloc1, size1, name1, color1, color2)
object {
sphere {0,1}
texture {
pigment {
wrinkles
scale 1/10
turbulence 0.5
color_map {
[0 color rgb color1]
[1 color rgb color2]
}
}
finish { diffuse 0.6 ambient 1}
}
scale size1
translate x*xloc1
translate y*yloc1
translate z*zloc1
}
- end
- macro planet01 (xloc1, yloc1,zloc1, size1, name1, color1, color2)
object {
sphere {0,1}
texture {
pigment {
wrinkles
scale y/3
color_map {
[0 color rgb color1]
[1 color rgb color2]
}
}
finish { diffuse 0.6 ambient 1}
}
scale size1
translate x*xloc1
translate y*yloc1
translate z*zloc1
}
- end
- declare pig_clouds_1= pigment {
wrinkles
//omega 0.5
//lambda 0.5
scale 1/5
turbulence 1
scale 3
warp { turbulence 0.5}
scale 1/3
scale 10
warp { turbulence 0.5}
scale 1/10
}
- declare clouds_1= object {
#declare randi1= SRand(0) ;
#declare randi2= SRand(1) ;
#declare randi3= SRand(2) ;
#declare randi4= SRand(3) ;
sphere {0,1.005}
texture {
pigment {
//pig_clouds_1
wrinkles
// granite
warp { turbulence 0.5 }
turbulence randi1
turbulence 0.5
scale 1/2
rotate x*randi1*180
rotate y*randi1*360
color_map {
[0 color rgbt <1,1,1,1>]
[0.3 color rgbt <1,1,1,1>]
[1 color rgbt <1,1,1,0>*1]
}
}
// normal { pigment_pattern { pig_clouds_1 } 0.1 }
finish { ambient 0 diffuse 0.42 brilliance 0.4}
}
}
- declare clouds_2= object {
#declare randi1= SRand(0) ;
#declare randi2= SRand(1) ;
#declare randi3= SRand(2) ;
#declare randi4= SRand(3) ;
sphere {0,1.002}
texture {
pigment {
//pig_clouds_1
wrinkles
// granite
scale 0.1
warp { turbulence 1 }
scale 10
scale z/6
turbulence randi1
// turbulence 0.5
scale 1/2
rotate x*randi1*180
rotate y*randi1*360
color_map {
[0 color rgbt <1,1,1,1>]
// [0.3 color rgbt <1,1,1,1>]
[1 color rgbt <1,1,1,0>*1]
}
}
// normal { pigment_pattern { pig_clouds_1 } 0.1 }
finish {
ambient 0 diffuse 0.42 brilliance 0.4 phong 0.05 phong_size 1 specular 0.01
metallic
}
}
}
- declare atmos_1 = object
{
sphere {0,1 }
pigment{ rgbt 1 }
hollow
interior{ //-----------
media{
emission <-0.4,0.7,1>*0
scattering{ 3,
<0.24, 0.47, 1>*15 // rayleigh atm!
extinction 5 }
density{
spherical
// poly_wave 6.7
poly_wave 6
color_map {
[0.0 rgb 0.0]//
[1.0 rgb 1]//
}
}
}
}
//scale 2.7*0.9
scale 1.75
}
- declare rings_1=object {
#declare randi1= SRand(0) ;
#declare randi2= SRand(1) ;
#declare randi3= SRand(2) ;
#declare randi4= SRand(3) ;
torus { 2, 0.5 scale y/100
texture {
pigment {
//onion
//function {f_onion(x,y,z)}
function {f_granite(f_onion(x,y,z),randi1,randi2) }
poly_wave 2
color_map {
[0 color rgbt <1,1,1,1> ]
[1 color rgbt <1,1,1,0.5>*1 ] }
}
}
finish {diffuse 0.3 phong 0.1 specular 0.01 }
}
} // rings
- macro planet_base_1 (xloc1, yloc1,zloc1, size1, type1, inclination1)
#declare randi1= SRand(0) ;
#declare randi2= SRand(1) ;
#declare randi3= SRand(2) ;
#declare randi4= SRand(3) ;
object {
sphere {0,1}
#if(type1="asteroids0")
texture {
pigment
{
color rgbt 1
}
}
#end
#if(type1="empty")
texture {
pigment
{
color rgbt 1
}
}
#end
#if (type1="basic")
#declare type1="base";
#end
#if (type1="basic2")
#declare type1="base2";
#end
#if(type1="base")
texture {
pigment
{
wrinkles
scale 1/3
turbulence randi2/5
rotate z*inclination1
color_map {
[0 color rgb <0.741176, 0.486275, 0.423529>]
[1 color rgb <0.305882, 0.121569, 0.0862745>]
}
}
finish { diffuse 0.6 ambient 0 phong 0.1}
}
#end
#if(type1="base2")
texture {
pigment
{
wrinkles
//agate
//bozo
//granite
turbulence 1
scale 1/2
scale y/3
warp {turbulence 0.5 }
turbulence randi2/5
rotate z*inclination1
color_map {
// [0 color rgb <0.741176, 0.486275, 0.423529>*0.8]
// [0.5 color rgb <0.741176, 0.486275, 0.423529>]
[0.0 color rgb <1,0.5,0>]
[1 color rgb <1,1,1>]
}
}
finish { diffuse 0.6 ambient 0 phong 0.1}
}
texture {
pigment {color rgbt <0.5,0.5,0.5,0.5>}
finish { phong 0.1 specular 0.05 }
}
#end
#if (type1="stone")
#declare type1="rock";
#end
#if (type1="stone2")
#declare type1="rock2";
#end
#if(type1="rock")
texture {
pigment
{
function {
//( f_hetero_mf(x,y,z, 0.9, 1.7,13, 0.5, 0.9, 3 )*4/10* (f_ridged_mf(x*3,y*3,z*3,0.5,2,64,-0.7,0.8, 2)) *0.25)
0.8*(f_wrinkles(x*5,y*5,z*5)*0.5+f_granite(x,y,z)*0.5)
+0.2*f_granite(x*10,y*10,z*10)
}
scale 4
warp { turbulence 0.3}
// scale 1/3
octaves 60
turbulence randi2/5
rotate z*inclination1
color_map {
[0 color rgb <0.807843, 0.588235, 0.415686>*1.0-randi2/10]
[1 color rgb <0.521569, 0.431373, 0.337255>*0.5+randi3/10]
}
}
finish { diffuse 0.6 ambient 0 phong 0.05 specular 0.1 }
}
#end
#if(type1="rock2")
texture {
pigment {
//granite
wrinkles
color_map {
[0 color rgb <0.796078, 0.584314, 0.458824> ]
[1 color rgb <0.25098, 0.258824, 0.301961>]
}
}
finish { diffuse 0.6 ambient 0 phong 0.05 specular 0.1 }
normal { granite bump_size 0.1 scale 0.2}
}
#end
#if (type1="ocean")
#declare type1="water";
#end
#if(type1="water")
texture {
pigment
{
wrinkles
scale y/3
turbulence randi2/5
rotate z*inclination1
color_map {
[0 color rgb <0.239216, 0.380392, 0.568627>]
[1 color rgb <0.960784, 0.992157, 0.992157>]
}
}
finish { diffuse 0.6 ambient 0}
}
#end
#if(type1="ice")
texture {
pigment
{
wrinkles
//scale y/3
// turbulence randi2/5
rotate z*inclination1
color_map {
[0 color rgb 1]
[1 color rgb 0.9]
}
}
finish { diffuse 0.6 ambient 0}
}
#end
#if (type1="minineptune")
#declare type1="gasdwarf";
#end
#if (type1="minineptune2")
#declare type1="gasdwarf2";
#end
#if(type1="gasdwarf")
texture {
pigment
{
function { f_granite (y,randi1*f_wrinkles(x,y,z), randi2)}
rotate z*inclination1
color_map {
[0 color rgb <0.670588, 0.866667, 0.894118>]
[1 color rgb <0.254902, 0.72549, 0.792157>]
}
}
finish { diffuse 0.6 ambient 0}
}
#end
#if(type1="gasdwarf2")
texture {
pigment
{
//function { f_granite (y,randi1*f_wrinkles(x,y,z), randi2)}
function { f_wrinkles (0,y+randi1,0) }
scale 10
warp { turbulence 0.5}
scale 1/10
rotate z*inclination1
color_map {
[0 color rgb <0.15,1,1>*1]
[1 color rgb <0.15,0.15,1>*1]
}
}
finish { diffuse 0.6 ambient 0 phong 0.01 }
}
#end
#if(type1="neptune")
texture {
pigment
{
//granite
function { f_granite (y,randi1, randi2)}
scale 10
warp { turbulence 0.5}
scale 1/10
scale y/3
// turbulence randi2/5
rotate z*inclination1
color_map {
[0 color rgb <0.827451, 0.960784, 0.968627>]
[1 color rgb <0.662745, 0.819608, 0.87451>]
}
}
finish { diffuse 0.6 ambient 0}
}
#end
#if(type1="saturn")
texture {
pigment
{
//wrinkles
function { f_granite (y,randi1, randi2)}
scale 10
warp { turbulence 0.5}
scale 1/10
// turbulence randi2/5
rotate z*inclination1
// scale y/5
color_map {
[0 color rgb <0.941176, 0.827451, 0.529412>]
[1 color rgb <0.701961, 0.592157, 0.407843>]
}
}
finish { diffuse 0.6 ambient 0}
}
#end
#if (type1="gasgiant")
#declare type1="gas";
#end
#if (type1="giant")
#declare type1="gas";
#end
#if (type1="jupiter")
#declare type1="gas";
#end
#if (type1="jovian")
#declare type1="gas";
#end
#if(type1="gas")
texture {
pigment
{
function { f_agate (y,randi1, randi2)}
//wrinkles
scale 10
warp { turbulence 0.5}
scale 1/10
// turbulence randi2/5
rotate z*inclination1
// scale y/5
color_map {
[0 color rgb <0.764706, 0.615686, 0.466667>]
[1 color rgb <0.960784, 0.960784, 0.992157>]
}
}
finish { diffuse 0.6 ambient 0}
}
#end
// objekt modifiers
scale size1
translate x*xloc1
translate y*yloc1
translate z*zloc1
}
- end
- macro planet_system_1(starx1,starsize1,planetoffset1,radiuscoeff1,dmax1 ,numplanets1, systemname1, names1, distances1, radiuses1, types1, atmoses1, coudeses1, ringeses1)
union {
#declare beginx1=distances1[0];
#declare endx1=distances1[numplanets1-1];
#declare dfx1=log(endx1)-log(beginx1);
#declare dkx1=dmax1/dfx1;
#declare nupa1=numplanets1-1;
#if (numplanets1=1)
#declare nupa1=1;
#end
#for (nn,0,nupa1 )
#declare planetx1=distances1[nn];
//#declare planetx1=0nn*0.1;
#declare planetr1=radiuses1[nn]*radiuscoeff1;
//#declare planetr1=log(radiuses1[nn])*radiuscoeff1;
#declare dpx1=log(planetx1)-log(beginx1);
#declare sitex1=starx1+starsize1+planetoffset1+dpx1*dkx1;
//#declare sitex2=starx1+starsize1+planetoffset1+nn*dkx1*0.08;
//#declare sitex1=sitex2;
#declare type1=types1[nn];
#declare randi1= SRand(0) ;
#declare randi2= SRand(1) ;
#declare randi3= SRand(2) ;
#declare randi4= SRand(3) ;
#declare inclination1=randi1*30;
//#declare inclination1=90;
#declare inclination2=45;
#if(types1[nn]="asteroids")
object {
intersection {
torus {sitex1-starx1, 1 }
sphere {x*(sitex1-starx1),6}
}
translate x*starx1
rotate x*90
texture {
pigment {
bozo scale 1/3
//granite
color_map {
[0 color rgbt <1,1,1,0> ]
[0.25 color rgbt <1,1,1,0> ]
[0.25 color rgbt <1,1,1,1>*1 ]
[1 color rgbt <1,1,1,1>*1 ]
}
}
finish {ambient 1}
}
}
#end
object {
planet_base_1 (sitex1, 0,0, planetr1, type1, inclination1)
//rotate x*90
rotate x*inclination2
}
#declare isatm1=atmoses1[nn];
#if (isatm1=1)
object { atmos_1 scale planetr1 translate x*sitex1}
#end
#if (cloudeses1[nn]=1)
object { clouds_2 scale planetr1 rotate z*inclination1 translate x*sitex1}
#end
#if (ringeses1[nn]=1)
object { rings_1 rotate z*inclination1 rotate x*inclination2 scale 1 scale planetr1 translate x*sitex1}
#end
#end
}
- end
- macro print_names_1(starx1,starsize1,planetoffset1,numplanets1, names1, col1, size1)
#declare beginx1=distances1[0];
#declare endx1=distances1[numplanets1-1];
#declare dfx1=log(endx1)-log(beginx1);
#declare dkx1=dmax1/dfx1;
#for (nn,0,(numplanets1-1) )
#declare planetx1=distances1[nn];
//#declare planetx1=0nn*0.1;
//#declare planetr1=radiuses1[nn]*radiuscoeff1;
//#declare planetr1=log(radiuses1[nn])*radiuscoeff1;
#declare dpx1=log(planetx1)-log(beginx1);
#declare sitex1=starx1+starsize1+planetoffset1+dpx1*dkx1;
print_string(names1[nn], col1,size1, sitex1-1, -11)
#end
- end
- macro tell_sitex_1(num1, numplanets1, distances1, starx1,starsize1,planetoffset1, dmax1)
#declare beginx1=distances1[0];
#declare endx1=distances1[numplanets1-1];
#declare dfx1=log(endx1)-log(beginx1);
#declare dkx1=dmax1/dfx1;
#declare planetx1=distances1[num1];
#declare sitex2=starx1+starsize1+planetoffset1+dpx1*dkx1;
#declare planetx2=sitex2;
#declare tell_sitex_1=planetx2;
- end
- macro asteroid_zone_1(numplanets1, distances1, starx1,dmax1, starsize1,planetoffset1,aa1,aa2)
#declare beginx1=distances1[0];
#declare endx1=distances1[numplanets1-1];
#declare dfx1=log(endx1)-log(beginx1);
#declare dkx1=dmax1/dfx1;
#declare dpx1=log(aa1)-log(beginx1);
#declare dpx2=log(aa2)-log(beginx1);
#declare rax1=starx1+starsize1+planetoffset1+dpx1*dkx1;
#declare rax2=starx1+starsize1+planetoffset1+dpx2*dkx1;
#declare rax3=(rax1+rax2)/2;
#declare rdx1=rax2-rax1;
#declare rdx2=rdx1/2;
#declare arx1=rax3+abs(starx1);
object {
// disc {<starx1,0,0>, <0,0,1>, rax2, rax1}
// sphere {0,1 translate x*rax3}
torus {arx1, rdx2 }
// disc {0, <1,1,1>, 10, 20}
rotate x*90
translate x*starx1
scale z/1000
texture {
pigment {
// color rgb 1
bozo scale 1/3
// granite
color_map {
[0 color rgbt <1,1,1,0> ]
[0.2 color rgbt <1,1,1,0> ]
[0.2 color rgbt <1,1,1,1>*1 ]
[1 color rgbt <1,1,1,1>*1 ]
}
}
finish {ambient 10}
}
}
- end
- macro circular_orbit_1(aa1, color1, numplanets1, distances1, starx1,dmax1, starsize1,planetoffset1)
#declare beginx1=distances1[0];
#declare endx1=distances1[numplanets1-1];
#declare dfx1=log(endx1)-log(beginx1);
#declare dkx1=dmax1/dfx1;
#declare dpx1=log(aa1)-log(beginx1);
#declare rax1=starx1+starsize1+planetoffset1+dpx1*dkx1;
#declare arx1=rax1+abs(starx1);
object {
torus {arx1, 0.1 }
rotate x*90
translate x*starx1
scale z/1000
texture {
pigment {
color rgbt color1
}
finish {ambient 10}
}
}
- end
- macro color_zone_1(numplanets1, distances1, starx1,dmax1, starsize1,planetoffset1,aa1,aa2, color1)
#declare beginx1=distances1[0];
#declare endx1=distances1[numplanets1-1];
#declare dfx1=log(endx1)-log(beginx1);
#declare dkx1=dmax1/dfx1;
#declare dpx1=log(aa1)-log(beginx1);
#declare dpx2=log(aa2)-log(beginx1);
#declare rax1=starx1+starsize1+planetoffset1+dpx1*dkx1;
#declare rax2=starx1+starsize1+planetoffset1+dpx2*dkx1;
#declare rax3=(rax1+rax2)/2;
#declare rdx1=rax2-rax1;
#declare rdx2=rdx1/2;
#declare arx1=rax3+abs(starx1);
object {
torus {arx1, rdx2 }
// disc {0, <1,1,1>, 10, 20}
rotate x*90
translate x*starx1
scale z/1000
texture {
pigment {
rgbt color1
}
finish {ambient 11}
}
}
- end
///////// parameters of planet system
- declare numplanets1=8;
- declare systemname1="Kepler-90";
- declare names1=array[8]{"b", "c","i", "d","e", "f","g", "h",}
- declare distances1=array[8]{0.074,0.0898,0.107,0.32,0.42,0.48,0.71, 1.01}
- declare radiuses1=array[8]{ 1.31, 1.18,1.32,2.88,2.67,2.89,8.13, 11.32}
- declare types1=array[8]{"stone", "stone", "stone", "neptune", "neptune", "neptune", "jupiter", "jupiter"}
- declare atmoses1=array[numplanets1]{0,0,0, 0,0,0,0,0}
- declare cloudeses1=array[numplanets1]{0,0,0, 0,0,0,0,0}
- declare ringeses1=array[numplanets1]{0,0,0, 0,0,0,0,0}
- declare starcolor1 = <1.0,0.637,0.34>;
- declare starcolor2 = <1.0,0.637,0.34>*0.95;
- declare starx1=-40;
- declare starsize1 =5.0;
- declare planetoffset1=starsize1*0.3;
- declare radiuscoeff1=0.33;
- declare dmax1=70;
/*
//
// fictional planet system: stargen seed 1, mass 1, 0ne planat transformet to asteroid belt, two fictional moons
//
// https://fast-times.eldacur.com/cgi-bin/StarGen.pl
//
- declare numplanets1=11;
- declare systemname1="Monni";
- declare names1=array[numplanets1]{"1","2", "3", "4","5","6" , "7","8","9", "A","B" }
- declare distances1=array[numplanets1]{0.356,0.507,0.751, 1.110,2.060,3.762 ,7.338,16.957,24.027, 42.803,49.947 }
- declare radiuses1=array[numplanets1]{ 0.523,0.682,0.562, 1.347,1.051,6.516 , 12.604,9.560,2.512, 1.240,0.366 }
- declare types1=array[numplanets1]{ "rock","rock","rock", "ocean","null","saturn" , "jupiter","jupiter","gasdwarf", "ice","ice" }
- declare atmoses1=array[numplanets1]{0,0,0, 0,0,0, 0,0,0, 0,0}
- declare cloudeses1=array[numplanets1]{0,0,0, 0,0,0, 0,0,0, 0,0}
- declare ringeses1=array[numplanets1]{0,0,0, 0,0,1, 0,0,0, 0,0}
- declare starcolor1 = <1.0,0.637,0.34>;
- declare starcolor2 = <1.0,0.637,0.34>*0.95;
- declare starx1=-40;
- declare starsize1 =5.0;
- declare planetoffset1=starsize1*0.2;
- declare radiuscoeff1=0.3;
- declare dmax1=75;
- /
- declare color1=<1,1,0,0>;
print_caption(systemname1, -10, 8,1.5*2, color1)
star2(starx1, 0,0, starsize1,starcolor1, starcolor2)
planet_system_1(starx1,starsize1,planetoffset1,radiuscoeff1,dmax1 ,numplanets1, systemname1, names1, distances1, radiuses1, types1, atmoses1, cloudeses1, ringeses1)
- declare col1=<1,1/2,1/2,0>;
- declare size1=5;
print_names_1(starx1,starsize1,planetoffset1,numplanets1, names1, col1, size1)
/*
- declare aa1=1.4;
- declare aa2=2.6;
asteroid_zone_1(numplanets1, distances1, starx1,dmax1, starsize1,planetoffset1,aa1,aa2)
- declare color1=<0,0,1,0>;
- declare aa1=2.2;
//circular_orbit_1(aa1, color1, numplanets1, distances1, starx1,dmax1, starsize1,planetoffset1)
// Habitable done, assumed +-7%
- declare aa1=0.93;
- declare aa2=1.07;
- declare color1=<0,0.5,0,0.99>;
color_zone_1(numplanets1, distances1, starx1,dmax1, starsize1,planetoffset1,aa1,aa2, color1)
- /
//#declare col1=<1,1,1>;
//print_string("Radius Re: ",col1, starx1, -11)
/*
// moon of planet 10
- declare numplanets2=2;
- declare systemname2="A";
- declare names2=array[numplanets2]{"1", "2" }
- declare distances2=array[numplanets2]{ 0.1, 0.2 }
- declare radiuses2=array[numplanets2]{ 0.475, 0.8 }
- declare types2=array[numplanets2]{ "basic" , "ice" }
- declare atmoses2=array[numplanets2]{0,0}
- declare cloudeses2=array[numplanets2]{0,0}
- declare ringeses2=array[numplanets2]{0,0}
- declare atmoses2=array[numplanets2]{0,0}
- declare cloudeses2=array[numplanets2]{0,0}
- declare ringeses2=array[numplanets2]{0,0}
- declare num1=9;
//tell_sitex_1(num1, numplanets1, distances1, starx1,starsize1,planetoffset1, dmax1)
//#declare beginx1=distances1[0];
//#declare endx1=distances1[numplanets1-1];
//#declare dfx1=log(endx1)-log(beginx1);
//#declare dkx1=dmax1/dfx1;
//#declare planetx1=distances1[num1];
//#declare planetx2=starx1+starsize1+planetoffset1+dpx1*dkx1;
- declare planetx2=50;
- declare starx2=planetx2;
- declare starsize2 =1;
- declare planetoffset2=starsize2;
- declare radiuscoeff2=0.4;
- declare dmax2=1;
object
{
planet_system_1(starx1,starsize2,planetoffset1,radiuscoeff2,dmax2 ,numplanets2, systemname2, names2, distances2, radiuses2, types2, atmoses2, cloudeses2, ringeses2)
//rotate z*10
translate y*-6
translate x*planetx2
}
- /
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