File:Immersionsvorteil-2.svg
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DescriptionImmersionsvorteil-2.svg |
English: Principle of immersion microscopy. Path of rays with (left half) and without (right half) immersion medium (yellow). Rays (black) comming from the object (red) at a certain angle and going through the coverslip (orange, as the slide at the bottom) can enter the objective (dark blue) only when immersion is used. Otherwise, the refraction at the coverslip – air interface causes the ray to miss the objective and its information is lost. Deutsch: Prinzip der Mikroskopie mit Immersionsmedium. Linke Seite Strahlengang mit, rechts ohne Immersionsmedium (gelb). Lichtstrahlen (schwarz) die vom Objekt (rot) kommen, und durch das Deckglas (orange, wie der Objektträger) treten, werden in einem bestimmten Winkelbereich nur dann vom Objektiv (dunkelblau) aufgefangen, wenn durch Immersionsmedium eine Brechung am Übergang vom Deckglas zur Luft verhindert oder zumindest verringert wird. |
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This is a retouched picture, which means that it has been digitally altered from its original version. Modifications: Numerical angle alpha added.. The original can be viewed here: Immersionsvorteil.svg: . Modifications made by Berklas.
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I, the copyright holder of this work, release this work into the public domain. This applies worldwide. In some countries this may not be legally possible; if so: I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law. |
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[edit]This image is a derivative work of the following images:
- File:Immersionsvorteil.svg licensed with PD-self
- 2009-03-11T22:11:24Z Dietzel65 700x429 (4460 Bytes) Reverted to version as of 21:58, 19 August 2008: Several articles use this file. You can't just change such an image. Please make a new one with the added text if you need it.
- 2008-11-21T21:26:45Z Berklas 700x429 (7282 Bytes) Numerical angle ''alpha'' added.
- 2008-08-19T21:58:10Z Leyo 700x429 (4460 Bytes) {{Information |Description={{en|1=Principle of immersion microscopy. Path of rays with (left half) and without (right half) immersion medium (yellow). Rays (black) comming from the object (red) at a certain angle and going th
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 13:11, 5 November 2009 | 700 × 429 (7 KB) | NoRoadrunner (talk | contribs) | {{Information |Description={{en|1=Principle of immersion microscopy. Path of rays with (left half) and without (right half) immersion medium (yellow). Rays (black) comming from the object (red) at a certain angle and going through the coverslip (orange, a |
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