File:Glass1600 SMALL times 10 DBW Render.png
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[edit]DescriptionGlass1600 SMALL times 10 DBW Render.png |
English: The rendering artifacts in File:Glass_scene_by_DBW-Render.png are caused by the constant SMALL 0.001 in ray.h being "too small" for floating point math; use instead a value of 0.01 for SMALL and recompile! |
Date | |
Source | Own work |
Author | nrapallo |
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[edit]I, the copyright holder of this work, hereby publish it under the following license:
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 19:10, 5 January 2022 | 1,600 × 1,200 (1.76 MB) | Nrapallo (talk | contribs) | Uploaded own work with UploadWizard |
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