File:Fictional super earth that has lots of water its surface 1 r 1.png
Original file (1,600 × 1,200 pixels, file size: 1.36 MB, MIME type: image/png)
Captions
Summary
[edit]DescriptionFictional super earth that has lots of water its surface 1 r 1.png |
English: Fictional super earth that has lots of water its surface. Almostocean planet, waterworld. |
Date | |
Source | Own work |
Author | Merikanto |
POV-Ray 3.7 source code
// planet
// POV-Ray 3.7 source code
// 17.4.2023 0000.0002
- include "colors.inc"
- include "functions.inc"
background { color 0 }
camera {
location <0, 0, -2.5>
look_at <0, 0, 0>
}
light_source { <10, 0, -10>*1000*1000*1000
color <1.00, 0.91, 0.84> // color temp 5240 K, spectral type K0
//color White
}
// turbulence of earth
- declare turb1=0.3;
// clouds ...
- declare cloudiness1=0.55; //## suitable 0.5
- declare cloudturb1=1;
- declare cloudturb2=2;
- declare cwater1=0.8;
- declare cmap1= color_map {
[0 rgb <1,1,0>]
[0.03 rgb <0,1,0>]
[0.2 rgb <0,0,1>]
[1 rgb <0,0,1>]
}
- declare cmap2= color_map {
[0 rgb 0.4]
[0.03 rgb 0.2]
[0.2 rgb 0.1]
[1 rgb 0.05]
}
- declare cmap3= color_map {
[0 rgb DarkBrown]
[0.1 rgb Brown]
[1 rgb Tan]
}
#declare cmap4a= color_map {
[0 rgb <0.39, 0.34, 0.31>]
[0.5 rgb <0.87, 0.51, 0.24>]
[1 rgb <0.73, 0.57, 0.43>*1.2]
}
#declare cmap4= color_map {
[0.0 rgb <1, 0.8, 0.6>*1.2]
[0.5 rgb <0.87, 0.51, 0.24>/2]
[1 rgb <0.39, 0.34, 0.31>/4]
}
#declare cmap_waters1= color_map {
[0 rgb <0,0,0.05>]
[cwater1 rgb <0,0,0.05>]
[cwater1 rgbt 1]
[1 rgbt 1]
}
- declare f_crackle2 = function {pattern {crackle metric 2 form <-1,1,0>}}
- declare f_crackle3 = function{
pigment {
crackle metric 2 form <-1,1,0>
turbulence 0.5
}
}
- declare ridgenet1= function {
abs(1+ exp( f_granite(x/3,y/3,z/3) *f_granite(x*3,y*3,z*3))
*-f_crackle3(x,y,z).gray
) /3
}
- declare surf2a= function {
max(
ridgenet1(x,y,z) ,
f_wrinkles(x,y,z)-0.2
)
}
- declare surf2=function {
max(ridgenet1(x,y,z) ,f_wrinkles(x+1,y+2,z+3)-0.2 )*0.9
+f_wrinkles(x*20,y*20,z*20)/100
}
- declare surf1= function {
/*
exp(f_wrinkles(x,y,z)* exp(f_granite(x,y,z)) ) /12
// mountain like
-exp(exp(f_agate ( sin(f_agate(x+1,y+1,z+1))*3, y*3, z*3) )) /100*f_bozo(x,y,z)
+exp(f_wrinkles(x*10,y*10,z*10)* exp(f_granite(x*3,y*3,z*3)) ) /30
+exp(f_wrinkles(x*30,y*30,z*30)* exp(f_granite(x*10,y*10,z*10)) ) /100
*/
// f_agate(sin(f_agate(f_granite(x,y,z),y/2,z/2)), 1,2) *f_bozo(x*2,y*2,z*2)
f_wrinkles(x,y,z)/2
+f_wrinkles(x*2,y*2,z*2)/4
+f_wrinkles(x*4,y*4,z*4)/8
+f_wrinkles(x*8,y*8,z*8)/8
+f_wrinkles(x*16,y*16,z*16)/16
+f_wrinkles(x*32,y*32,z*32)/32
+f_wrinkles(x*64,y*64,z*64)/64
+f_wrinkles(x*128,y*128,z*128)/128
+f_wrinkles(x*256,y*256,z*256)/256
}
- declare tx1=texture {
pigment {
// color rgb Tan
function {surf1(x*3,y*3,z*3)}
turbulence turb1
color_map { cmap4}
}
normal {
function {surf1(x*3,y*3,z*3)} 1/2
turbulence turb1
}
finish {
ambient 0
}
}
- declare watex1=texture {
pigment {
// color rgb Tan
function {surf1(x*3,y*3,z*3)}
turbulence turb1
color_map { cmap_waters1}
}
/*
normal {
function {surf1(x*3,y*3,z*3)} 0.03
}
*/
finish {
ambient 0
}
}
- declare cloudpig1=pigment {
wrinkles
//granite
// agate
scale 1/10
scale 3
warp { turbulence cloudturb1 }
scale 1/3
turbulence cloudturb2
//turbulence 1
pigment_map {
[0 color rgbt <1,1,1,1>*1]
[1-cloudiness1 color rgbt <1,1,1,1>]
[1 color rgbt <1,1,1,0>*7]
}
}
- declare cloudes1=texture {
pigment {
gradient y
scale 2
translate y*-1
// sine_wave
scale 3
warp {turbulence 0.9 }
scale 1/3
pigment_map {
[.15 cloudpig1]
[0.4 rgbt 1]
[0.5 cloudpig1]
[0.6 rgbt 1]
[0.85 cloudpig1]
}
}
finish {ambient 0}
}
- declare ice2=pigment {
granite
//agate
// wrinkles
scale 0.3
pigment_map {
[0 color rgbt <1,1,1,1>]
[0.25 color rgbt <1,1,1,1>]
[0.25 color rgbt <1,1,1,0>*2]
[1 color rgbt <1,1,1,0>*2]
}
}
- declare ices1=texture {
pigment {
gradient y
scale 3
warp { turbulence 0.2 }
scale 1/3
scale 2
translate y*1
pigment_map {
[0 color rgbt <1,1,1,0>*3]
[0.05 color rgbt <1,1,1,0>*3]
[0.06 ice2]
[0.1 ice2]
[0.15 color rgbt <1,1,1,1>]
[0.5 color rgbt <1,1,1,1>]
[0.88 color rgbt <1,1,1,1>]
[0.93 ice2]
[1 color rgbt <1,1,1,0>*3]
}
}
}
// rayleigh based atm
- declare atm_thickness1 = 0.02;
- declare atm_color1 = rgb <pow(460/650, 4), pow(460/555, 4), 1>;
- declare atm_amount1=1;
- declare atm_density1 = density
{
function
{
1*exp(-6.7*(sqrt(x*x+(y)*(y)+z*z)- 1 - 0.00001)/atm_thickness1)
// 1*exp(-6.7*(sqrt(x*x+(y)*(y)+z*z)-1- 0.00001)/atm_thickness1)
}
}
- declare atm_media1 = media
{
method 3
intervals 3
samples 3
scattering
{ 4
color atm_amount1*atm_color1/atm_thickness1
// extinction 1
}
density {atm_density1}
}
- declare atmos1 = difference
{
sphere {0, 1.00001 + atm_thickness1}
// sphere {0, 1.00001}
hollow
pigment {rgbt 1}
interior {media{atm_media1}}
}
- declare planet1= union {
object {
sphere { <0, 0, 0>, 1 }
// plane {z,0}
texture { tx1 }
// sea
texture { watex1 }
// texture { ices1 }
texture { cloudes1 }
}
object {atmos1}
}
object {planet1}
Licensing
[edit]- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 09:23, 18 April 2023 | 1,600 × 1,200 (1.36 MB) | Merikanto (talk | contribs) | Update | |
13:26, 16 April 2023 | 800 × 600 (408 KB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
You cannot overwrite this file.
File usage on Commons
There are no pages that use this file.
Metadata
This file contains additional information such as Exif metadata which may have been added by the digital camera, scanner, or software program used to create or digitize it. If the file has been modified from its original state, some details such as the timestamp may not fully reflect those of the original file. The timestamp is only as accurate as the clock in the camera, and it may be completely wrong.
PNG file comment |
|
---|---|
File change date and time | 06:22, 18 April 2023 |
Software used |