File:Fallout camera angles.png

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Original file(2,048 × 2,048 pixels, file size: 89 KB, MIME type: image/png)

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Description
English: Trimetric hexagonal grid such as the one used in the video game Fallout. The lighting is approximated, as I have not found a good way to take accurate measurements yet. (The game is also inconsistent in its use of lighting.)
Date
Source Own work. Download source code.
Author SharkD

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I, the copyright holder of this work, hereby publish it under the following licenses:
GNU head Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.
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File history

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Date/TimeThumbnailDimensionsUserComment
current15:11, 17 July 2018Thumbnail for version as of 15:11, 17 July 20182,048 × 2,048 (89 KB)Datumizer (talk | contribs)Higher resolution.
19:52, 13 September 2016Thumbnail for version as of 19:52, 13 September 20161,024 × 1,024 (32 KB)Datumizer (talk | contribs)Updated to guesstimate of lighting angles. Nicer colors for ground plane.
17:58, 11 September 2016Thumbnail for version as of 17:58, 11 September 20161,024 × 1,024 (31 KB)Datumizer (talk | contribs)tile height was wrong
11:39, 11 September 2016Thumbnail for version as of 11:39, 11 September 20161,024 × 1,024 (33 KB)Datumizer (talk | contribs)Image is pixel perfect now.
11:26, 11 September 2016Thumbnail for version as of 11:26, 11 September 20161,024 × 1,024 (37 KB)Datumizer (talk | contribs)Made each tile 1 unit wide. Raise camera a bit.
06:42, 11 September 2016Thumbnail for version as of 06:42, 11 September 20161,024 × 1,024 (35 KB)Datumizer (talk | contribs)User created page with UploadWizard

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