File:Fallout camera angles.png
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Summary
[edit]DescriptionFallout camera angles.png |
English: Trimetric hexagonal grid such as the one used in the video game Fallout. The lighting is approximated, as I have not found a good way to take accurate measurements yet. (The game is also inconsistent in its use of lighting.) |
Date | |
Source | Own work. Download source code. |
Author | SharkD |
Licensing
[edit]I, the copyright holder of this work, hereby publish it under the following licenses:
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.http://www.gnu.org/copyleft/fdl.htmlGFDLGNU Free Documentation Licensetruetrue |
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 15:11, 17 July 2018 | 2,048 × 2,048 (89 KB) | Datumizer (talk | contribs) | Higher resolution. | |
19:52, 13 September 2016 | 1,024 × 1,024 (32 KB) | Datumizer (talk | contribs) | Updated to guesstimate of lighting angles. Nicer colors for ground plane. | ||
17:58, 11 September 2016 | 1,024 × 1,024 (31 KB) | Datumizer (talk | contribs) | tile height was wrong | ||
11:39, 11 September 2016 | 1,024 × 1,024 (33 KB) | Datumizer (talk | contribs) | Image is pixel perfect now. | ||
11:26, 11 September 2016 | 1,024 × 1,024 (37 KB) | Datumizer (talk | contribs) | Made each tile 1 unit wide. Raise camera a bit. | ||
06:42, 11 September 2016 | 1,024 × 1,024 (35 KB) | Datumizer (talk | contribs) | User created page with UploadWizard |
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File change date and time | 15:11, 17 July 2018 |
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