File:Eyeball ocean planet 1.png
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Captions
Summary
[edit]DescriptionEyeball ocean planet 1.png |
English: Tidally locked "eyeball planet"., that is fully covered by ocean. In colder areas ocean is frozen. Ice plates are seen alos. Clouds are mainly in over ocean, but them occur also over ice, even in dark side. |
Date | |
Source | Own work |
Author | Merikanto |
// eyaball ocean planet // warning dark side nort ok
- include "functions.inc"
default { finish { ambient 0.000002 diffuse 0.7 } }
camera {
// location <150,150,-150> location <0,0,300> look_at <0,0,0> angle 16
}
light_source {
<0,0,1>*100000000 color rgb <1,1,1>*1
}
#declare Earth_Radius = 25;
- declare Atmosphere_Top = 50/100;
- declare Media_Intensity=0.15*300;
- declare Media_Emission=0.065*1;
- declare Media_Eccentricity=0.56;
declare Fact=1-(Earth_Radius+0.001)/(Earth_Radius+Atmosphere_Top);
- declare Density2=
density { spherical color_map { [ 0.0 rgb 0.0 ] [ Fact*0.1 rgb 0.0*<0.02, 0.05, 0.2>*0.03 ] [ Fact*0.2 rgb 0.0*<0.02, 0.07, 0.3>*0.12 ] [ Fact*0.3 rgb 0.0*<0.08, 0.18, 0.4>*0.36 ] [ Fact*0.4 rgb 0.0*<0.08, 0.18, 0.4>*1.0 ] [ Fact*0.5 rgb 0.0*<0.08, 0.18, 0.4>*2.0 ] [ Fact*0.6 rgb <0.08, 0.18, 0.4>*5 ] [ Fact*0.7 rgb <0.08, 0.18, 0.4>*12 ] [ Fact*0.95 rgb <0.12, 0.18, 0.28>*28 ] [ Fact rgb <0.0, 0.0, 0.0> ] } }
- declare Density1=
density { spherical poly_wave 3 color_map { [ 0.0 rgb 0.0 ] [ 0.5294*0.25e-6 rgb <0.02, 0.05, 0.2>*0.07 ] [ 0.5294*0.4e-6 rgb <0.02, 0.07, 0.3>*0.32 ] [ 0.5294*0.5e-6 rgb <0.08, 0.18, 0.4>*0.5 ] [ 0.5412*0.6e-6 rgb <0.08, 0.18, 0.4>*0.9 ] [ 0.5471*0.65e-6 rgb <0.08, 0.18, 0.4>*1.5 ] [ 0.5471*0.675e-6 rgb <0.08, 0.18, 0.4>*4.5 ] [ 0.5471*0.71e-6 rgb <0.08, 0.18, 0.4>*12 ] [ (Earth_Radius+0.001)/(Earth_Radius+Atmosphere_Top) rgb <0.0, 0.0, 0.0> ] } }
- declare Mat_Atm =
material { texture { pigment { color rgbt <1.0, 1.0, 1.0, 1.0> } } interior { media { method 3 scattering { 5 color rgb 0.01*Media_Intensity eccentricity Media_Eccentricity } emission rgb Media_Emission*0.01*Media_Intensity density { Density1 } } } }
- declare atmosphere1=difference {
sphere { <0,0,0>, 1 } sphere { <0,0,0>, 1 scale (Earth_Radius+0.001)/(Earth_Radius+Atmosphere_Top) } material { Mat_Atm } scale Earth_Radius+Atmosphere_Top hollow on }
- declare sea_color1=<0,0,0.1,0> ;
- declare planet0 = object {
sphere { 0,1 } texture {
pigment { // color rgb <1,1,1> gradient x turbulence 0.5 pigment_map { [0 color rgbf <1,1,1,0> ] [0.58 color rgbf <1,1,1,0> ] [0.62 color rgbf sea_color1 ] [1 color rgbf sea_color1 ] } scale 2 translate x*-1 }
finish { diffuse 0.5 // brilliance 0.4 reflection 0.1 // ambient 1 } } scale 25
}
#declare cracked_ice_pattern_1 = pigment {
crackle turbulence 0.7 scale 0.05 color_map { [0.0 color rgbf <1,1,1,1> ] [0.2 color rgbf <1,1,1,1> ] [0.2 color rgbf <1,1,1,0> ] [1.0 color rgbf <1,1,1,0> ] } } #declare cracked_ice_normal_1 = normal {
crackle turbulence 0.1 scale 0.05 bump_size 0.06 }
#declare cracked_ice_1= texture { pigment { cracked_ice_pattern_1 } normal {cracked_ice_normal_1 } } #declare planet1 = object { sphere { 0,1.000000 } texture {
pigment { // color sea1 color rgbf sea_color1 }
} // tex scale 25
}
#declare planet_ice1 = object { sphere { 0,1.0002 } texture {
gradient x turbulence 0.2 texture_map { [0 pigment {color rgbf <1,1,1,0>} ] [0.6 pigment {color rgbf <1,1,1,0>} normal {cracked_ice_normal_1} ] [0.70 cracked_ice_1 ] [0.80 cracked_ice_1] [0.80 pigment {color rgbf <1,1,1,1>} ] [1.00 pigment {color rgbf <1,1,1,1>} ] // [0.8 pigment { color rgbf sea_color1 } ] // [1 pigment { color rgbf sea_color1 } ] } scale 2 translate x*-1
} // tex scale 25
}
#declare cloudela1= texture { pigment { granite turbulence 0.5 scale 0.1
color_map { [0 color rgbf <1,1,1,1> ] [0.3 color rgbf <1,1,1,1> ] [0.8 color rgbf <1,1,1,0.1> ] [1 color rgbf <1,1,1,0.1> ] } } } #declare cloudes1 = object { sphere { 0,1.006 } texture {
gradient x turbulence 0.05 texture_map { [0 pigment {color rgbf <1,1,1,1>} ] [0.3 pigment {color rgbf <1,1,1,1>} ] [0.50 cloudela1 ] [0.80 cloudela1 ] [0.8 pigment { color rgbf <1,1,1,1> } ] [1 pigment { color rgbf <1,1,1,1> } ] } scale 2 translate x*-1
} // tex scale 25
}
#declare cloudes2 = object { sphere { 0,1.005 } texture {
gradient x turbulence 0.1 texture_map { [0 pigment {color rgbf <1,1,1,1>} ] [0.5 pigment {color rgbf <1,1,1,1>} ]
[0.5 pigment { color rgbf <1,1,1,1> } ] [1 pigment { // granite // spiral1 20 // agate wrinkles // onion // rotate y*90 scale 1/10 turbulence 1 color_map { [0 color rgbf <1,1,1,0.1>] [0.3 color rgbf <1,1,1,0.1> ] [0.7 color rgbf <1,1,1,1> ] [1 color rgbf <1,1,1,1> ] } /* color_map { [0 color rgbf <1,1,1,1> ] [0.2 color rgbf <1,1,1,1> ] [0.7 color rgbf <1,1,1,0.1> ] [1 color rgbf <1,1,1,0.1>] } */ // warp { // black_hole <1, 0, 0>, 0.5 // spiral2 1 // } //color rgbf <1,1,1,0> } } ] } scale 2 translate x*-1
} // tex scale 25
}
- declare eyeball_test_1= union {
object {planet1}
object {planet_ice1} object {cloudes1}
object {cloudes2} object { atmosphere1 } } object { eyeball_test_1 rotate y*-90+30 }
Licensing
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- to share – to copy, distribute and transmit the work
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- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 11:29, 18 September 2022 | 1,600 × 1,200 (914 KB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
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File change date and time | 11:23, 18 September 2022 |
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